Preview by Matt S. I don’t generally get much time to get hands-on time with games at TGS these days. Lines are too long, I’ve got too many interviews planned, and there’s just so much to see and do. There’s also a merchandise section simply filled with goodies to buy…
Read MorePreview by Matt S. A highlight of Tokyo Game Show was the demo for Hatsune Miku: Project Diva Mega39; a rhythm game in development for Nintendo Switch. Yeah, okay, that’s me being understated. I love Hatsune Miku so, so much, and finally getting to play with her on my Switch…
Read MorePreview by Matt S. Jeff Vogel, the (mostly) one-man band behind Spiderweb Software, has been around for decades now, as one of the rare survivors in the notoriously challenging indie space. Through this time he has succeeded by sticking to what he does best: ultra low-budget, well-written, deep RPGs, and…
Read MorePreview by Matt S. You can always rely on Devolver Digital to be behind the most oddball of ideas. Heave Ho is the next one and, yes, it’s oddball. Charmingly so. As a multiplayer-focused game, Heave Ho is surely destined to be a party game smash hit. The premise is…
Read MoreOpinion by Matt S. I want to say this upfront: I’m having a great time with this new Fire Emblem that Nintendo’s releasing on Nintendo Switch. I’m looking forward to getting my review out there later on in the month, because there’s a lot to love about it. But there…
Read MoreNews by Matt S. The 2020 Olympic Games is being held in Japan, and that, of course, means it’s going to be the best Olympics ever. There’s going to be a video game tie-in to go with the world’s biggest sporting event, and just like with previous efforts to capture…
Read MorePreview by Matt S. Super Mario Maker 2 is the next big Nintendo release for the year, and while we have a review in the works, in this here preview period before the various embargoes lift and we’re allowed to talk about it in full, I’ve just got to remind…
Read MorePreview by Matt C. Mable & The Wood is not your typical Metroidvania. For one thing, you can’t jump, nor can you swing Mable’s hefty sword. But more significantly, all the upgrades—which are, I’d say, the thing that defines Metroidvania as a genre—are optional. You can, in theory, play through…
Read MorePreview by Trent P. It is now approaching winter, and that means driving home from work as night falls; the lights flicker and illuminate the city in an almost foreign way. During the day the city seems busier and brighter. The night brings an odd contrast, it is quiet, and…
Read MorePreview by Matt S. One of my most stand-out blind spots, in terms of games that I have not played, has always been Catherine. As a game that has the reputation for offering up an unflinchingly adult look at relationships and sex, as well as Japanese youth culture, it’s something…
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