I knew that I was in for a mighty slog when the tutorial of Sword Art Online: Echoes of Aincrad, felt like it went for an hour all by itself. What a winding, long-winded, slow-paced dungeon that was. And then the game opens up to become a massive… long-winded, slow-paced…
Read MoreDigimon is doomed to forever walk in Pokémon’s shadow. Part of the issue is the obvious similarities in the names, but on a superficial pass there are more similarities than that, and Digimon doesn’t always do itself favours there. Both games feature cute anime monsters, but Pokémon’s artists come up…
Read MoreIt was originally a Wii title that, famously, fans had to fight really hard to get localised. Then it had a 3DS port because Nintendo needed something to showcase the power of a more powerful edition of the console. Then it got a port to the Switch. Now it’s enhanced…
Read MoreFuck AI. Fuck it, fuck it, fuck it. Kazuma Kaneko’s Tsukuyomi is a good example of why game developers should never touch Gen AI. It’s an actual insult to the intelligence that Kazuma Kaneko would actually put his name to this and believe that people would just accept it. For…
Read MoreIf you were to ask me what genres I think developers should take a very long break from, most days I would respond “Metroidvania” or “Roguelike.” It’s not that I have an inherent distaste for either, but did you know that overexposure to something can result in you acquiring an…
Read MoreTales of Berseria was the moment that Bandai Namco’s long-running Tales series finally started to grow on me. It was the narrative. Berseria’s dark story of tragedy and revenge was a real page turner. Related reading: An interview we did with the developer of Tales of Berseria at the time…
Read MoreFor people who enjoyed the vibes of Monster Hunter, but found the challenging, highly technical action combat to be overwhelming, Capcom came up with the Monster Hunter Stories series. The first two were enjoyable, but with Monster Hunter Stories 3: Twisted Reflection, Capcom has landed on something really special indeed.…
Read MoreDragon Quest VII did need a reimagining. I don’t say this as a criticism, as it is my favourite Dragon Quest of all time. But it is undeniable that it is a massive, weighty, lengthy thing, to the point of being inaccessible. Making some small concessions and compromises to that…
Read MoreHaving not played the original Code Vein, I have no idea whether Code Vein II is effective in building on it, or whether the two games are related at all. What I do know is that Code Vein II is an excellent soulslike. One that starts quite slowly, but has…
Read MoreIt’s incredible that Final Fantasy VII Remake Intergarde plays so well on the Nintendo Switch 2. Much like how having The Witcher 3 playable in a handheld format with the Switch felt like some kind of wizardry, this has the same effect, with the one difference being that it felt…
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