It’s easy to understand why Elden Ring Nightreign exists. The multiplayer side of Dark Souls and, later, Elden Ring has been enormously popular over the years. So too are games designed around an endless gameplay loop, whether that be Fortnite, roguelikes, or anything in between. Nightreign will be loved a…
Read MoreLook, I don’t know who decided that King Arthur worked well with grimdark, but I’m going to convene the Round Table of artists and put a stop to this nonsense. The actual fantasy of King Arthur and his knights should be flowery bastions of virtue doing good things for the…
Read MoreThe original release of The Elder Scrolls: Oblivion is still very playable on a lot of devices. It is (or, at least, it was) readily available on Game Pass. I haven’t checked that since the release of Elder Scrolls: Oblivion Remastered, but I assume it’s been replaced now. Either way,…
Read MoreWe see a lot of efforts to take history and build a video game out of it. This year alone we’ve already seen the newest chapter in the Dynasty Warriors series. Civilization VII is just around the corner. Ubisoft seems to be in all kinds of development hell with its…
Read MoreThe original Kingdom Come Deliverance was in some ways unfortunate. For reasons that would be annoying and exhausting to revisit, it got caught up in the whole GamerGate thing from a decade ago, and this tainted many people’s perceptions of it. On top of that, the game itself did several…
Read MoreAt some point, someone sat down and decided to make an RPG which would be narrative-heavy, but it would be almost entirely emergent narrative. Where every plot direction and key moment was a consequence of the player’s actions. Where characters and their personalities would be entirely defined by player decisions,…
Read MoreThe best thing about Flintlock is the setting. It’s a hodgepodge of historical influences – the opening sequence focuses on trench warfare and sappers that could be straight out of a World War 1 drama, before the game settles back to a more colonial era affair, set against a horde…
Read MoreIt is genuinely impressive that Xuan-Yuan Sword VII has come to the Switch. This is one of the more technically detailed games to have come out of Taiwan, and concessions did need to be made to make it work on the Switch. If all that matters to you is the…
Read MoreOne of my favourite things about Broken Roads is that every second sentence there’s a word that’s highlighted, and you can press a button to see a little pop-up explaining what that word means. That word is inevitably a piece of Australian English, and the developers felt the need to…
Read MoreI’m playing through Broken Roads right now. It’s basically “if Fallout was set in Australia,” or “if Mad Max was made into a game that actually respected Mad Max as a concept,” and I’m loving it. I’ll have a full review later on this week, but I wanted to use…
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