Shinto is one of those things that most people who know anything about Japan have some vague concept of, but don’t really know anything about. From experience, they’re also rarely interested and that’s depressing. Tourists in Japan do cheerfully visit Shinto shrines, before mistaking them for Buddhist temples (and vice…
Read MoreI’m about to really age myself, but when I was young, the idea of (legitimately) free video games was very different to what it is today. There were no microtransactions, and no Fortnites, Genshin Impacts, or MMOs. If you were playing free, you were either playing shareware demos or very…
Read MoreThe best thing about Flintlock is the setting. It’s a hodgepodge of historical influences – the opening sequence focuses on trench warfare and sappers that could be straight out of a World War 1 drama, before the game settles back to a more colonial era affair, set against a horde…
Read MoreIt’s hard for us in the West to fully appreciate just how core idol companies and groups are in Japan. It’s not just about the music and performance, though that is certainly a big part of it. Idol groups act as talent feeder pools for just about every other part…
Read MoreEsports has become a ridiculously big business, sucking up so many dollars that could have gone into interesting, artful games instead. They’re holding an Olympic Esports Games now… and stupidly the IOC chose the authoritarian, puritanical hellnation, Saudi Arabia, for it. Hey, IOC, put Dead or Alive on the competition…
Read MoreOne of the things that I find continually surprising about video games is the idea that, on the one hand, we consider them to be inherently an art form, but on the other, we just never talk about games in the same frameworks that we talk about every other art…
Read MoreI don’t want to spend too long mulling over its flaws, but Princess Maker 2 Regeneration is a good example of a remake handled poorly. I’m not commenting on the quality of the game itself, which is genuinely good and entertaining, and I’ll get to that as soon as I…
Read MoreThere are conventional visual novels, and then there are the kinds of visual novels that Type-Moon produces. Tsukihime is a game that has a fearsome reputation, being one of the very first works of the company (it came before Fate/Stay Night, which has become the Type-Moon behemoth), and was essentially…
Read MoreThe Japanese are a growing force in global tabletop game design. While the association with Japan and video games is long and deep, traditionally we haven’t embraced too many of their tabletop games (classic or modern). This is partly because many of the best were never localised, and partly because…
Read MoreThe Legend of Heroes series turns 35 this year, and with 21 titles in it, it is inarguably the most ambitious and largest-scope JRPG property in existence. Unlike Final Fantasy or Dragon Quest, The Legend of Heroes is constant, with every game taking place in the same universe, sharing a…
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