Every so often, a game gets released that gets all kinds of kudos, but when I sit down to play it, none of the “hype” makes sense to me. Mouse: P.I. For Hire is an example of that. This game makes no sense to me. Mouse: P.I. For Hire should…
Read MoreI almost forgot about Supermassive Games’ Dark Pictures Anthology. That’s not from a lack of quality – each title in the series to date has been very worthy – but it’s just that things move quickly in video games and the Dark Pictures titles don’t quite have the longevity behind…
Read MoreThere was a moment there where I thought that my issues with the big AAA-blockbuster space were with me. That I’d become jaded from having played far too many games, and seeing how the sausage gets made first-hand, and therefore I had lost perspective. Yet Pragmata then came and demonstrated…
Read MoreHeroes of Might and Magic is finally back, and I couldn’t be happier. This is one of my favourite franchises of all – I even have the entire, expanded board game adaptation of Heroes of Might and Magic 3 thanks to a very generous brother who bought the whole damn…
Read MoreFuck AI. Fuck it, fuck it, fuck it. Kazuma Kaneko’s Tsukuyomi is a good example of why game developers should never touch Gen AI. It’s an actual insult to the intelligence that Kazuma Kaneko would actually put his name to this and believe that people would just accept it. For…
Read MoreTove Jansson’s Moomin characters long ago stepped outside the pure world of just their books; even when Jansson was alive she was experimenting with different forms such as comic strips and limited merchandise. That has extended into video games in the past with very mixed results, though I did rather…
Read MoreThe Two Point series has a lot to answer for. Yes, SEGA’s brand of casual business simulations is silly and charming, and it’s fun to see what whacky schools, hospitals and museums you can cobble together. But in their desperate effort to be feel-good fun times, the Two Point series…
Read MoreDid you know that, while mazes are designed to confuse and confound you by messing with your sense of direction and location, there’s actually a very simple way to escape from any of them? Put your hand on the left side wall and don’t take it off. Eventually, you’re going…
Read MoreI went into Tomodachi Life: Living The Dream, having not played the original, and not really followed it. That is to say, I went in entirely unprepared for the utterly surreal experience that awaited me. I started by making myself, as is fairly standard for “life sim” games like these.…
Read MoreHidden object games are a dime a dozen. Hidden Around the World is one of many I have received news about, and I wanted to review it because I adored its predecessor, Hidden in my Paradise. It’s similar but larger, if that makes sense. The levels are much larger, with…
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