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pixel art

On the appeal of pixel art; Romancing SaGa Re:universe’s artists

September 15, 2020
News/pixel art/Romancing SaGa/Square Enix

Article by Matt S.  A really lovely little box of goodies showed up on my doorstep today. I’m not usually a fan of sharing them online, since they’re generally of limited news value, but this one had some goodies that were just too good not to share… and there was…

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The Longest Five Minutes: Harvard Let’s Plays

May 5, 2020
Indie/JRPG/let's play/pixel art/The Longest Five Minutes/Video/Video review

Video by Harvard L. The Longest Five Minutes is a clever, clever little game. It takes the JRPG format and narrative structure and cleverly re-works and subverts it, while also providing players with a truly wonderful retro-styled thing. Related reading: Check out our review of the game here In his…

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Review: Legends of Amberland (Nintendo Switch)

April 24, 2020
Indie/Legends of Amberland/Nintendo Switch/pixel art/retro RPG/Reviews/RPG/Switch Review/western RPG

Review by Matt S. Nostalgia is a tricky beast to deal with. Take a beloved game (or genre) and try and modernise it too far and it stops being a nostalgic experience at all, and as a retro-inspired thing falls flat. On the other hand, if things are kept too…

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Review: Boot Hill Bounties (Nintendo Switch)

April 17, 2020
Boot Hill Bounties/Indie/JRPG/Nintendo Switch/pixel art/Reviews/RPG/Switch Review/turn based

Review by Matt S. Boot Hill Bounties is disappointing. Here is a fresh new JRPG – my favourite genre – being released onto Switch at a time that COVID-19 is forcing us all to self isolate, and therefore I have plenty of time to get stuck into it. What makes…

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The catch-up coffee: Monday, April 6, 2020

April 5, 2020
catch-up coffee/game trailer/Iron Man VR/Megadimension Neptunia VII/News/pixel art/Signalis/Skater XL/The Last of Us 2

News by Lindsay M., News Editor Welcome to Digitally Downloaded’s regular catch-up news feature. With each issue we will bring you the best news that you may have missed. Grab the biggest mug you’ve got, fill it with your favourite brew, and catch up with us (and our favourite news…

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Preview: Mable & The Wood (PC)

June 16, 2019
Graffiti Games/Indie/indie games/Metroidvania/PC/PC Preview/pixel art/Previews/Triplevision Games

Preview by Matt C. Mable & The Wood is not your typical Metroidvania. For one thing, you can’t jump, nor can you swing Mable’s hefty sword. But more significantly, all the upgrades—which are, I’d say, the thing that defines Metroidvania as a genre—are optional. You can, in theory, play through…

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Review: Kingdom Two Crowns (Nintendo Switch)

December 17, 2018
city builder/Indie/Kingdom Two Crowns/Nintendo Switch/pixel art/Reviews/Strategy/Switch Review

Review by Lee F. Kingdom: Two Crowns is a 2D rogue-like base-building and defense game with quaint, well-animated pixel art and an overall minimalist presentation. It’s a sequel, and as the title alludes to, one of the biggest new features is that it includes cooperative multiplayer functionality. It looked very…

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Review: Uncanny Valley (Sony Playstation 4)

February 15, 2017
Cowardly Creations/Horror/Indie/indie games/pixel art/PS4/PS4 Review/Reviews/Sony PlayStation 4/Survival Horror

Review by Matt C. It may not look it at a glance, but Uncanny Valley is a very ambitious game. It’s a survival horror, but instead of waiting for you to drive it forward, the story just rolls on, with or without you. It’s up to you how much you…

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