Here at Digitally Downloaded, a few of our team has been spending a substantial amount of time with the recently released indie gaming console, Ouya. In doing so, we came across a unique hybrid indie title that creatively mixes Dubstep music and twin-stick shooting mechanics together in such a way…
Read MoreA couple of generations of gaming ago, a few developers experimented with claymation and bringing the unique and hugely entertaining style of stop-motion gaming to gamers. Unfortunately, games like Clayfighter demonstrated some issues with this style of game – it just doesn’t work for action titles. However there was one…
Read MoreGamification. Here’s a word that will send shivers of fear down the back of anyone that hates marketing buzzwords. For gamification is the buzzword of the games industry at the moment. What is it? Simply put it’s the idea of taking something that is anything but a game, like education…
Read MoreOne of the interesting Australian indie developers is Green Stripe Snake, a one-man project fronted by Ben Kosmina. Its three projects; MacGuffin’s Curse, Jolly Rover and Pirate Blast, are fascinating in that, not only are they fun games in their own right, but they are far more than one-man projects.…
Read MoreRecently, a small group of former NIS America staffers formed a localisation company of their own. acttil (stands for acceptance + creativity + teamwork + trust + innovation + love) is offering Japanese developers a full range of localisation and marketing services. With so many great games in Japan going…
Read MoreIf there is one thing that Dr. Chris Moore, Lecturer of Media and Communications at Australia’s Deakin University and one of Australia’s foremost academics studying games, has learned about a crowdfunding project it’s that doing one successfully requires a unique marketing skill set than many indie game developers will find…
Read More“It’s tough any time you try something new.” Naughty Dog Game Designer, Ricky Cambier knows the creative challenges behind new IP more than most; he’s one of the minds behind arguably the year’s biggest new IP, The Last Of Us. A game that focuses on survival while balancing action and…
Read MoreIt always interests me to come across a game developer operating outside of the main centres the US, Canada, Japan the UK and to a lesser extent the rest of Europe, Australia and New Zealand. Outside of these centres the challenges of being a developer increase exponentially. Companies don’t have…
Read MoreIt’s no secret that Kickstarter has been finding itself an increasing amount of recognition within the games media as of recent. Why is this, you might wonder? It’s simple: it’s a platform where any aspiring ideas person can directly “sell” to the community. Whether this effort proves successful for them…
Read MoreDamien Urvois has a career I could only describe as a Japanese game fan’s dream. After years working in the import/ export business and many of those years directly involving Japan and Akihabara, he joined the darling developer of Akihabara, Compile Heart, as a Business Development Manager. And he also…
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