Article by Matt S. The Witcher 3 is going to be one of the most compelling reasons to pick up a next-gen console (or upgrade that PC) this year. This is a game that is promising so much, and after having a brief chat with Michal Platkow-Gilewski, CD Projekt RED’s…
Read MoreInterview by Matt S. Skyjoy is a newly-formed independent studio with some lofty ambitions indeed. It’s aim is nothing short of producing the Mario of the mobile gaming industry. That’s the ultimate dream of the team who are hard at work creating Super Kid Cannon; an adorably cute platform/ physics…
Read MoreInterview by Matt S. A couple of ex-EA staff have done something brave indeed; despite having relatively few resources, the team has released Atomic Brawl; a CCG/ miniatures game that is directly taking on a host of other big game developers, not least of which the almighty Blizzard itself. But,…
Read MoreInterview by Matt S. When you think of the top regions in the world for game development, you’re likely thinking of the US, Canada, the UK and Japan. Sure there’s been some other great developers pop up in other regions (Firemonkeys in Australia and CD Projekt Red in Poland, for…
Read MoreInterview by Matt S. One of the indie studios that has impressed us the most in recent years has been VooFoo Studios, who has been able to take simple but proven, traditional games, and polish them to the brightest sheen possible for the video game medium. What we’ve seen with…
Read MoreInterview by Matt S. Ossian Studios recently released an iOS-exclusive RPG that offers the depth you’d expect from a console or PC game, and in doing so have reinforced the reality that for some genres, mobile platforms are every bit as capable as their traditional platform counterparts. This is a…
Read MoreInterview by Matt S. One of the first game developers to jump on the Kickstarter opportunity when it launched in Australia was Brisbane-based Defiant Development, and its game, Hand of Fate, is currently over halfway there, having earned $27,605 at time of writing out of a total goal of $50,000.…
Read MoreArticle by Matt S. The most interesting difference between Sony (and Nintendo) and Microsoft’s approach to the games industry over the years has been the fact that while Sony and Nintendo have been focused on producing or publishing content in-house, Microsoft instead has an active partnering business; and not just…
Read MoreInterview by Matt S. A month or so ago at the EB Games Expo in Sydney, one game really caught out attention, and it wasn’t from one of the triple-A developer or publishers; it was home-grown digital card game, Infinity Wars. Here was a PC game with real ambition, and…
Read MoreFeature by Matt S. Newtown, Sydney; there couldn’t be a more appropriate place to talk about an art game and a broader games industry that has just recently opened up in a meaningful fashion to innovative game developers. Newtown is in many ways the centre of alternative arts and cultures…
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