Today, the Australian Minister for the Arts, Tony Burke, announced the Revive National Cultural Policy, which outlines the new(ish) Labor government’s position on the arts and the investments that it will make as part of that. Buried within it is some support for the games industry, but calling it a…
Read MoreMy Mad Scientist Roommate Turned Me Into Her Personal Robotic Battle Maiden?!? Is a ridiculously long name for a game. It fits, though, because My Mad Scientist… is also a ridiculous game, and I mean that in the most delightful sense. It’s the latest release by Lachlan, of Lached Up…
Read MoreSiralim Ultimate is the biggest and most expansive Siralim game yet. The three predecessors to this indie Pokémon-like offered a relatively modest 300, 600 and 700 monsters to collect and battle. Siralim Ultimate ups the count to 1,200. And that’s just one of many areas where the game aims to…
Read MoreWayward Strand is such an odd little game, but that is by no means a criticism. Despite its utterly fantastic concept, and ironically given that it takes place in a floating airship, this game is sweet, meditative, and very grounded. It’s also incredibly Australian, but not in the over-the-top, Crocodile…
Read MoreThis is a bit outside of video games, I must admit. It’s even a bit outside of Japanese art and culture, as we cover in the magazine. However, an absolutely amazing subscription service has just launched here in Australia. As DDNet readers know, I usually rage about subscription services, but…
Read MoreDefiant Development was a favourite Aussie studio. Responsible for the excellent Hand of Fate, and the even better Hand of Fate 2, this team of game development veterans were doing amazing work to build the local industry and create a franchise that had real potential. Unfortunately, Defiant couldn’t survive a…
Read MoreToday was a pretty woeful day in Australia. I don’t want to bore the non-Australians here, but here’s the short version: we’re a country that will be at the forefront of climate change devastation. Today, our Greens political party (who went to the last election on the promise of hard…
Read MoreInterview by Matt S. As was announced last night, the Australian-developed Cult Of The Lamb, being published by Devolver Digital, will release across consoles this year. It’s a charming and amusing-looking thing, very much in line with the kind of thing we know Devolver likes to support… and Devolver’s support…
Read MoreNews by Matt S. This is a short piece of news, but since it involved the local Australian games industry, I feel compelled to write about it. The Aussie-made (Massive Monster development studio) Cult of the Lamb is going to be getting a release on consoles. It was previously released…
Read MoreWelcome to the DDNet Awards, our annual showcasing of the best games of the year, from indie right through to blockbuster! Just as we see ourselves as an alternative voice for video games, so too are the games that get our awards different to what you’ll see in mainstream game…
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