Review by Matt S. Death End re;Quest was one of my favourite releases last year. Idea Factory managed to take its typically ridiculous fan service and apply it to something that was in every other way a tense thriller… and against all odds that truly oddball pairing worked. It really…
Read MoreReview by Harvard L. Over the past few years of Switch ownership I’ve become a kind of a connoisseur of “bewildering” games – games which I enjoy not to play for myself, but to witness the abject confusion and frustration in the eyes of someone else playing it. The easily…
Read MoreReview by Matt S. I’m going to review the Nintendo Switch “ports” of Neo Geo Pocket Color fighters King of Fighters R-2 and Samurai Shodown! 2 together, as I don’t think there’s enough to write an entire review on them individually – especially as these games share many of the…
Read MoreReview by Matt S. How can it be this hard to do a Game of Thrones video game that does the property justice? There’s more than enough material to work with. You’ve got dark, grim fantasy, monsters and all. You’ve got dark, grim political intrigue, (human) monsters and all. There…
Read MoreReview by Matt S. It’s fascinating to see what a difference a console release can make. Earlier this year I first played Banner of the Maid when it released on PC in English. I had a fine time with it, but as a Final Fantasy Tactics-like JRPG, I felt like…
Read MoreReview by Matt S. Is It Wrong To Try To Pick Up Girls In A Dungeon? has got to be one of the neatest titles for an anime or visual novel. It’s immediately descriptive and you know exactly what you’re going to get going in (i.e. fantasy action with a…
Read MoreReview by Matt S. It’s a rare treat when strategy specialist, Slitherine, puts one of its games on console. As someone who really loves Slitherine’s work, and strategy games in general, but doesn’t enjoy playing games on PC as a rule, when something like Fantasy General II does land on…
Read MoreReview by Trent P. Ballsy move, basing Necrobarista in Melbourne instead of Sydney (insert appropriate humour about the rivalry between the cities here). However, with the developer based in Melbourne, it isn’t really a surprise, and Sydney folk will need to give it a pass there. Regardless of city location,…
Read MoreReview by Matt S. There is a lot to admire about Othercide. It boasts a strong concept, an incredible aesthetic, and some excellent moment-to-moment gameplay. Unfortunately, it’s also yet another victim of the industry’s obsession with giving players content over having the confidence to allow what should be a fairly…
Read MoreReview by Harvard L. Skully is a frustrating experience, which is a shame because I normally love marble games. I love it when 3D platformers offer a sense of speed, and to be fair Skully’s screenshots do show the types of expansive and vertical environments that would work well in…
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