TGS 2025 interview: Reimagining Folklore: Akie Nakao on Acquire and Red Dunes Games’ Monster Eater

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The creative team at Acquire has always had a knack for blending traditional Japanese storytelling with experimental gameplay structures and, in recent years, a particular flair for 2D art. Its upcoming title, Monster Eater, being published by Red Dunes Games, continues that tradition. At its heart is a striking idea:…

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Review: Submansion (PC)

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Last year, a humble Ukranian developer released Light de Deux, a sweet little romance visual novel about ballet dancers that I absolutely loved. The dance theme got to me, of course, but it was also well-written, well-drawn, and the characters inspired me so much I arranged with the developer to…

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Review: Scarlet Snowfall (Nintendo Switch)

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Horror is such a difficult genre for artists to work with. People think it’s easy because they have memories of more-comedy-than-scary slashers and B-grade films, bad acting and all. There’s also the perception that it’s not a particularly subtle genre, and therefore must be quite easy to work with. But…

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