The first otome visual novel that I played – in fact, the first visual novel at all – was Hakuouki, back on the PlayStation 3, when visual novels on console were a rare treat indeed. These days, we’re inundated with the genre, but Idea Factory, the publisher behind Hakuouki, have…
Read MoreNintendo’s decision to revive the Famicom Detective Club series seems to have kick-started a mild rush of new games that are, effectively, mystery visual novels, but have point-and-click elements and light puzzles to keep players interested and intrigued. That’s a good thing. This genre is excellent. And Aksys’ decision to…
Read MoreBack in 2023 (dear lord, time flies fast), Paranormasight: The Seven Mysteries of Honjo was a surprising release by Square Enix. By that company’s standard, it was a humble and straightforward visual novel, but clearly the execs had seen the success of Danganronpa, AI: The Somnium Files, Famicom Detective Club…
Read MoreJen Williams has seen the future, and like many of us, she’s worried about it. The studio lead at Cherrymochi, the Japan-based indie outfit behind the cult hit Tokyo Dark, spent the early 2000s working with Hewlett-Packard on GPS-triggered gaming experiments in Bristol. Back then, everyone was certain they were…
Read MoreLached Up Games serves a very specific niche with its quirky and colourful visual novels. Is there much of an audience for fanservicey visual novels filled with Australian humour about genderswapping (and now, with Help! I’m Turning Into A Mermaid!, species swapping)? Probably not. But for the people who do…
Read MoreTemirana: The Lucky Princess and the Tragic Knights is a little bonkers, and that makes it delightful. The very concept of the thing is silly, funny, and charming: Cecilia is the third princess in a family that, generally, hates her. She’s also meant to be “unlucky” but has a mysterious…
Read MoreThe creative team at Acquire has always had a knack for blending traditional Japanese storytelling with experimental gameplay structures and, in recent years, a particular flair for 2D art. Its upcoming title, Monster Eater, being published by Red Dunes Games, continues that tradition. At its heart is a striking idea:…
Read MoreLast year, a humble Ukranian developer released Light de Deux, a sweet little romance visual novel about ballet dancers that I absolutely loved. The dance theme got to me, of course, but it was also well-written, well-drawn, and the characters inspired me so much I arranged with the developer to…
Read MoreIwakura Aria caught my attention for several reasons: It’s a MAGES visual novel, and as a big-time fan of Steins;Gate and the rest of that series, I’ll play anything MAGES attaches its name to. Secondly, the project was being compared to The House in Fata Morgana, Raging Loop and Umineko,…
Read MoreBefore I played Bustafellows, if you had told me that you could take the narrative qualities of noir fiction and pair it with the otome genre, I wouldn’t have believed you. As a genre, otome isn’t quite the “doe-eyed romance and frivolity for girls” genre that those who haven’t played…
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