News by Matt S. Twitch is a pretty big deal; people stream videos of them playing games in real time, while others watch in and laugh at their mistakes – in other words it turns gaming into a spectator event and is the natural evolution of Let’s Plays, where people…
Read MoreReview by Matt S. Right now, as I sit down to review this game, Basement Crawl is a broken mess, but the developer, Bloober Team, understands this, and in an open letter to the community has admitted the game’s technical flaws and promised that it is working overtime to fix…
Read MoreReview by Clark A. MonkeyPaw’s Japanese import titles have varied in terms of accessibility for non-native speakers. With that said being a retro run n’ gun shooter, Wolf Fang does a bang-up job of being fully playable. Unfortunately, the problem lies more in the game itself than the language barrier.…
Read MoreNews by Clark A. It’s one thing to see a localisation for a modern retro-style 2D shooter on a home console. It’s another matter entirely to see one –for the typically starved PS3, mind you– rear its head just two weeks after the Japanese launch date. Indeed, UFO Interactive will…
Read MoreReview by Matt S. Magus is a truly weird game that is unlike anything I’ve played this generation. It combines the aesthetics of a B-grade fantasy RPG with shooter mechanics that feel like they’re taken directly out of one of those old school fantasy FPSers like Heretic and Hexen. It…
Read MoreReview by Harvard L. Lately the line between what is and isn’t a game has been a hot debate here at DDNet. As all the discussion has proven, the line isn’t clear and Nyamyam’s new title, Tengami, isn’t going to make it any clearer. Tengami is in part an adventure…
Read MoreNews by Matt S. We’ve got another great guest interview to announce for our The Interactive Canvas book project; Kellee Santiago, the co-founder of thatgamecompany (and plenty of projects besides), will participate in the interview series. Santiago produced both Flow and Flower, and was the president during the development of…
Read MoreReview by Shaan J. There’s a lot to love about the original Chip’s Challenge, even after all these years. It’s a very simple game, maybe even to a fault, but along with its simplicity came a sense of charm and purity. Developer Chuck Sommerville wasn’t concerned about a story, or…
Read MoreReview by Nick H. The idea behind a collection of classic games like Pac-Man Museum is to capitalise on a long term nostalgia from the game’s original fans. Most of these packages reflect not on an end goal such as ‘beating the game’, but instead competing for the highest score…
Read MoreNews by Matt S. #MonMonth. That’s the hashtag you’re going to want to use this month! Perhaps I should explain a bit more. DDNet friend, Anne (of Chic Pixel fame), organises a community play-a-long each month, where she’ll specify a game genre, and everyone writes about their experiences playing a…
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