Project Zero/Fatal Frame II: Crimson Butterfly originally launched in 2003, and its remake now has a release date of mid-March 2026. Emphasis on the word remake: the game has undergone a complete overhaul, offering a beautifully reborn haunting experience thanks to enhanced graphics, sound, and control elements. The game features Japanese voices with texts in English, French, German, Italian, and…
In recent years, a reprisal of retro art styles has taken the limelight of indie horror games. While some aren’t too keen on it, we do like our retro aesthetics at DDNet, so the upcoming release of SIGNALIS by rose-engine has certainly caught our attention! Between the art, the classic…
Read MoreWhite Day: A Labyrinth Named School has proven to be quite the enduring horror property. Remakes and remasters of this thing have been appearing on consoles, phones and PCs since its original release way back in 2001. And now it’s on Nintendo Switch. Perhaps the best platform for it of…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreAlmost a decade ago, Sony published The Last Of Us on PlayStation 3. The sheer hyperbole that the game got was, in retrospect, silly. Empire even went as far as to say that the very cinematic game was comparable to Citizen Kane. Of course, since then, Sony alone has published…
Read MoreReleasing a “Soulslike” in the same year as Elden Ring is, I would argue, unwise. You’re never going to come off well in that comparison and it’s only going to result in your game being judged more harshly than it deserves to be. In that context, Thymesia really should have…
Read MoreAdmittedly I wasn’t following Digimon Survive too closely in the leadup to release, however, I did know it was going to be a tactics JRPG featuring collectible monsters. That in itself was exciting given that I have fond memories of Pokémon Conquest back on the DS. What I was not…
Read MoreAustralians should make more visual novels. I don’t just say that because I make them and need to kick myself into actually finalising my latest one (it’s getting there, day by day!). It’s just that whenever an Australian produces a VN, it’s typically gold. Max’s Big Bust is a hilarious…
Read MoreThe biggest problem with Fobia – St. Dinfna Hotel is that it lacks an identity of its own. The developers are clearly fans and students of the horror genre, stretching all the way back to Resident Evil, and have done a passable job of building a warm homage to it.…
Read MoreSome people like to find ways to murder people in the Sims. I’m not saying I’m one of them (I’m far too impatient) but it’s not an uncommon occurrence. If you take that idea, and put it into a haunted house with a smidgen of plot and some tower defence…
Read MoreNISA is on to a good thing with the Yomawari series. These might look like humble little indie anime games, but they know how to throw an emotional and horrific gut punch and a half. The publisher has a third on the way later this year and has shared an…
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