Before I fully launch into my review of Fatal Frame II: Crimson Butterfly Remake, a remake of my favourite horror game ever, bar none and by a considerable margin, I do have to register annoyance about something. Koei Tecmo: It’s only “Fatal Frame” in America, and that’s a far sillier name than its proper title, Project Zero. Related reading: A…
On the one hand, The Devil In Me is a good, fun, pulpy horror game. On the other hand, The Dark Pictures Anthology, which The Devil In Me belongs to, had a good concept that the developers, Supermassive Games, has never managed to deliver on. This is the final title…
Read MoreJapanese horror tradition is more about tragedy than violence. Whether it’s the yurei (ghost) stories of old, the modern horror of The Ring or Ju-On, or games like Yomawari here, the focus isn’t on giving you big monsters to slay bloodily. Nor is it torture porn, and focused on inflicting…
Read MoreIt’s tough for horror games to stand out at this particular time of year… however, it’s also the right time of year to launch them. Thankfully for Arrogation: Unlight of Day, it does stand out as something to pay attention to. You might not be able to play the full…
Read MoreIn recent years, a reprisal of retro art styles has taken the limelight of indie horror games. While some aren’t too keen on it, we do like our retro aesthetics at DDNet, so the upcoming release of SIGNALIS by rose-engine has certainly caught our attention! Between the art, the classic…
Read MoreWhite Day: A Labyrinth Named School has proven to be quite the enduring horror property. Remakes and remasters of this thing have been appearing on consoles, phones and PCs since its original release way back in 2001. And now it’s on Nintendo Switch. Perhaps the best platform for it of…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreAlmost a decade ago, Sony published The Last Of Us on PlayStation 3. The sheer hyperbole that the game got was, in retrospect, silly. Empire even went as far as to say that the very cinematic game was comparable to Citizen Kane. Of course, since then, Sony alone has published…
Read MoreReleasing a “Soulslike” in the same year as Elden Ring is, I would argue, unwise. You’re never going to come off well in that comparison and it’s only going to result in your game being judged more harshly than it deserves to be. In that context, Thymesia really should have…
Read MoreAdmittedly I wasn’t following Digimon Survive too closely in the leadup to release, however, I did know it was going to be a tactics JRPG featuring collectible monsters. That in itself was exciting given that I have fond memories of Pokémon Conquest back on the DS. What I was not…
Read MoreAustralians should make more visual novels. I don’t just say that because I make them and need to kick myself into actually finalising my latest one (it’s getting there, day by day!). It’s just that whenever an Australian produces a VN, it’s typically gold. Max’s Big Bust is a hilarious…
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