Review: Soulstice (Sony PlayStation 5)

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Here’s a free tip for developers and publishers: “Souls” means something in video gaming now. We may or may not like it, but people see that combination of letters and think something very specific. Soulstice is not actually one of these games (blessedly, given that this year has already been…

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Review: Temtem (Sony PlayStation 5)

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What was Bilbo Baggins’ great quote from Lord of the Rings (the good one, not the TV series)? “Like butter scraped over too much bread”? Something like that. It’s a great quote and also the best way to describe Temtem. As a Pokémon clone it would almost be serviceable, if…

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Review: Uncharted: Legacy of Thieves Collection (Sony PlayStation 5)

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Review by Matt R. What is the point of Uncharted: Legacy of Thieves Collection? I’m honestly not sure. The store listing for it runs through all the usual buzzwords: “remastered in stunning detail”, “improved visuals and frame rate”, “DualSense wireless controller features”—none of which make any practical difference to two…

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Review: Death Stranding Director’s Cut (Sony PlayStation 5)

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Review by Matt S. I find the framing of the PlayStation 5 extended edition of Death Stranding intolerable. The concept of a “Director’s Cut” comes from cinema, and it represents the uncompressed creative vision of the director. Oftentimes a film has studio and producer meddling that results in a cinematic…

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