The storm of gloom has been really rolling in on the Nintendo front as of late. Anyone who even marginally pays attention to the daily games news has undoubtedly read that Nintendo won’t be holding a major press conference at this year’s E3, and many are interpreting that as a…
Read MoreAnime girls with super-powers knocking each other around arenas? What could possibly go wrong?! Well, quite a bit actually; as I recently found out when I sat down to play Clash of Elementalists from Teyon. I had absolutely no idea what to expect from the game, but the name actually…
Read MoreAmerican McGee has been involved in the games industry since Doom II at ID Software. That’s over two decades, making him one of the veterans of the industry. Following his time at that pioneering company McGee had a breakout hit in American McGee’s Alice, a dark and twisted fantasy fairytale;…
Read MoreLet’s talk about why Code of Princess exists for a moment. Here is a game that is close to a first for the Nintendo 3DS; a full-priced retail game that was sold exclusively over the eShop in some parts of the world. Why not release it at retail? That’s easy,…
Read MoreWhen Tetris Axis launched at retail back in late 2011, it probably didn’t set the sales charts ablaze. The 3DS library was still underdeveloped and the prospect of paying $29.99 USD for yet another revision of the world’s trendiest puzzle game might have been underwhelming to most. Fast forward one…
Read MoreSuper Little Acorns 3D Turbo is yet another in an increasingly long line of App Store to eShop ports. Of course, since the 3DS is quite a different beast from the iOS line, there’s another set of expectations associated with a title released on Nintendo’s dedicated game device. If the…
Read MoreRumblings in the E3 (and pre-E3) landscape shaped the biggest news of this past week along with a plethora of C2E2 news and some big acquisitions by Nordic Games. Nintendo drops out of the press conference shuffle The biggest news of the week is a story that just broke today…
Read MoreSomewhere along the line, Mirror of Fate lost me. I’m not quite sure exactly where that was, and I did manage to struggle on despite not really engaging with the experience, but there was definitely a point where this game went from being filled with potential to being a startlingly-simple…
Read MoreLeave it to Fire Emblem to get me playing my 3DS to the point where the battery is dying. I hadn’t seen that little red light for months, what with the majority of my time with the console being spent enjoying short spells of silly rhythm games and Virtual Console…
Read MoreWarner Bros. clearly had this game in mind when it acquired Ed Boon’s team at NetherRealm Studios. It must have been a moment of celebration at the publisher’s headquarters when a premier fighting game developer went on the open market; here was after all an opportunity to bring in-house the…
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