Review by Matt S. It must be a tough act to follow up the Disgaea games. That series of tactics JRPGs is so finely balanced, complex, and ultimately rewarding that any game made “from the same team as Disgaea” was always going to be exposed to some serious scrutiny from…
Read MoreNews by Matt S. If you’re interested in roguelikes, then start up indie developer, Grimm Bros. has a twist on the Red Riding Hood fable that you’re going to want to pay attention to. Dragon Fin Soup is a bona fide hit over at Kickstarter, where it has already surpassed…
Read MoreContest by Matt S. We’ve got a great competition for all of our readers, courtesy of The Underground Bundle. Everyone knows that bundles are great deals, allowing people to get a pack of games for a low price, but helping the developers earn additional revenue from their games through sheer…
Read MoreReview by Clark A. In case it was ever in question, Nintendo proved late last year with The Legend of Zelda: A Link Between Worlds that it still has the guns to meet (or surpass) its Super Nintendo glory days. Though borrowing much of its identity from its predecessor, that…
Read MoreReview by Matt S. Making a comedy game is a challenge. It’s one thing to have jokes in there, but there also needs to be a compelling experience around it that people want to play through from start to finish. After all, the running of a game is generally fairly…
Read MoreReview by Nick H. When you see the name Ninja Gaiden, certain expectations spring to mind. My own history with the series dates back to enjoying the simple side scrolling arcade brawler in very difficult NES titles. After the shift to 3D gameplay the series has instead been interested in bathing…
Read MoreOn today’s wrap-up of all things newsy; we look at the glory of offline play in Sim City, live through Infinite Crisis as it enters open beta, sort through some Grey Goo, and see the turning of a new era as Bravely Default outsells classic Final Fantasy. SimCity Offline Play…
Read MoreNews by Matt S. Child of Light is an upcoming platformer/ RPG from Ubisoft that makes use of the Ubiart framework (which also powered Rayman Origins and Legends) to create a truly spectacular looking experience. We don’t know how it plays right now, of course, but the visual style alone…
Read MoreNews by Matt S. Obsidian’s upcoming RPG, Pillars of Eternity, will be published by Paradox in what should be one of the best unions since someone came up with the idea of adding chocolate and milk together. Pillars of Eternity is the game that raised nearly $4 million through Kickstarter,…
Read MoreDeveloper column by Troy Bellchambers. Developer columns are articles penned directly by a developer, and published verbatim at Digitally Downloaded. These columns cover all kinds of themes around the creation of games and the business of selling them. Today’s column comes to us from Troy Bellchambers, the art director at…
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