News by Lindsay M. By this time, it’s safe to say I trust Kalypso with all my city-building needs. I mean, one word sums up my trust quite nicely: Tropico. But Kalypso is now making the leap from city building to city ruling, publishing indie developer Fragment Productions’ Urban Empire.…
Read MorePreview by Matt S. Due for a full release next month, a little demo for Pocket Card Jockey has arrived on the Nintendo 3DS, and immediately I have fallen in complete love with it. In the same way that Nintendo Pocket Football Club immediately grabbed my attention thanks to its…
Read MorePreview by Sam M. Block’hood is all about relationships. Every block that is placed down interacts with the blocks around it. Placing trees next to apartments make the residents happy, producing more resources to be used elsewhere. Place solar panels next to each other to increase their productivity. Much like…
Read MoreNews by Matt S. Devolver Digital does like to throw some quirky stuff out there. Today it has announced that it is publishing a card-based monarchy simulation from developer, Nerial, called Reigns, where entire kingdoms are controlled with a simple, binary swipes of the thumb. Players take on the role…
Read MoreReview by Lindsay M. Click. Click click click. Clickclickclick. Clickclickclickclickclickclickclickclickclickclickclick. And so begins Plantera, an adorable clicker for PC. Plantera is like a clicker on crack. And the only clicker I’ve ever played that I was intrigued in from the beginning. That being said, in the back of my mind…
Read MoreInterview by Matt S. One of the more interesting simulation games on the way is Block’hood, which takes the city building idea of games like Sim City, and then turns it vertical. With population growth the way it is these days, space itself has become a very real concern in…
Read MoreReview by Nick H. On paper, the idea of mixing a traditional JRPG with a Harvest Moon-like farming simulation seems like a great idea. In execution, Return to PoPoLoCrois: A Story of Seasons Fairytale starts to come across as a series of half-measures that is still a good deal of…
Read MoreReview by Harvard L. If there’s one thing that education and video games have in common, it’s that everyone seems to want to pay the very least they can to get the very best product possible – oftentimes putting an unbearable strain on the suppliers of the product. Teachers might…
Read MoreThere has been an idea floating around the industry for quite a while now that video games could have merit in exploring subjects that you would traditionally see in a newspaper. These “newsgames” would be an interactive way of relaying current events to people, and in getting them to interact…
Read MoreABOUT TIME. As long as I have been using iPhones (and that was from around the second generation of the thing, as far as I can remember), I have actively wished for a Harvest Moon to hit the App Store, believing that it would be the perfect game for the platform.…
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