When I think of Natsume, pocket racing games do not immediately spring to mind. Not when it’s got the Harvest Moon franchise going strong. That being said, Gotcha Racing does a fine job of creating a simple racing title that performs well on the tracks, but also provides an interesting…
Read MoreLook, obviously Senran Kagura 2: Deep Crimson is targeted at a particular kind of audience with its voluptuously top-heavy ninjas, and that is just fine. The developers know their audience. The better question is how well does the game play and does it actually present the material in an effective,…
Read MoreAct of Aggression is one of those titles that will no doubt appeal to dedicated fans of real-time strategy (RTS). It is incredibly polished and does most things quite well. However, its lack of fresh ideas gives it an overwhelming impression of too-comfortable familiarity. The end result is a solid…
Read MoreI Am Bread is a game I should have loved. As a none-too-subtle homage to Franz Kafka, and, specifically, his seminal work The Metamorphosis, this should have meant a game that I would devour and then ponder over as not just something delightfully weird, but something with a great deal…
Read MoreZombi was ZombiU; a Wii U launch exclusive that really worked hard to show off the console’s capabilities, but only to a middling reception. With ambitions to be a true survival horror game set in London, England, you will play as a survivor of a zombie apocalypse who (with the…
Read MoreDespite what other reviews are saying, Reign of Bullets is more Metal Slug than Borderlands. To describe the game in the most blunt fashion as possible: it gets right what most scrolling shooters struggle at, with light-hearted humour, cartoony graphics, simple yet addictive upgrading system, and excellent production values. This…
Read MoreIf you want an example of a rhythm game that could never really work in the west, it’s surely Taiko no Tatsujin V Version. With huge tracklist that could only ever be relevant to the Japanese, Taiko is also ridiculously colourful and has an energy to it that can only…
Read MoreSMITE managers to bring something new to the MOBA genre; where most examples of the genre play out in a top down isometric perspective, this one sticks the camera behind the player like a third person shooter would. At first glance, it is quite obvious that the shift in perspective…
Read MoreThe original Evoland set itself up to be something different than the normal average everyday retro throwback experience. In it, players would move through the various eras of gameplay, with levels representing everything from games we would see on the most primitive of platforms, through to the fully nuanced worlds…
Read More“Auteur” is a word that I would argue is thrown around too much when it comes to video games. The theory behind it comes from film criticism, with the notion that a film is the director’s vision and solely their vision. When it comes to video games, though, it’s typically…
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