Review by Clark A. With the original My Hero One’s Justice, developer Byking assembled a competent anime arena fighter. Its stylish comic book aesthetics harnessed My Hero Academia’s spirit and the combat system leveraged even the cast’s most eccentric superpowers. Much like series protagonist Midoriya Izuku, though, its untapped potential…
Read MoreReview by Matt S. I don’t know if H.P. Lovecraft would be particularly fond of Moons of Madness. It bills itself as a “Lovecraftian game” because it has space tentacles in it, but it largely misses the nuance and intellectual depth of Lovecraft’s body of work. Push past that and…
Read MoreReview by Matt S. The long-forgotten and neglected Doom 64. The odd sheep in the family. The game that was basically dead on arrival on its initial release, because the Nintendo 64 was doing some fascinating things with the shooter genre even as Doom remained steadfastly traditional. It’s good that…
Read MoreReview by Matt S. It has to be a tough life to be a street cat. Scavenging around for rubbish and often only able to eat by the good graces of humanity – the same species whose behaviour is the underlying cause of why most street cats are out there…
Read MoreReview by Matt S. I previously reviewed Talisman when it released on PlayStation 4, and so I’m going to re-publish much of that review below, as it comes from the same developer, and is functionally the same game on Nintendo Switch. There’s even the massively expansive (and expensive) approach to…
Read MoreReview by Matt S. SeaBed is a rather precious thing; it might look amateurish in its aesthetics, and even by visual novel standards it lacks interactivity, but it’s also a remarkable bit of storytelling, and one that defies expectations at every turn and refuses to take the low road. It…
Read MoreReview by Matt S. If there was one thing that Persona 5 did not need, it was more content. In the three years or so since that game released, I have highlighted it over an over again as the epitome of how, in video games, the push towards giving players…
Read MoreReview by Matt S. It’s particularly hard to review sports titles – especially those that have annual iterations. Just what do you talk about when the improvements from one to the next are largely tweaks around the edges, and veterans are going to either buy the game or not before…
Read MoreReview by Matt S. I’ve said this more times than should be necessary, but I’ll need to say it here again: developers, if you’re looking to localise a visual novel into another language, then for the love of all things holy, find a quality localisation outfit to do it. There…
Read MoreReview by Matt S. (Note: We have previously reviewed this game on Nintendo Switch as a Japanese import. However, with the game getting a formal western release, we thought we’d re-publish the review for those that are curious. Having tested the PlayStation 4 version now, it is effectively the same…
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