Review by Matt S. I love foreign films because in watching them I learn something about the culture and environment that the film director, writer, and other artists involved in the production live within. It’s great to see the games industry start to follow suit, with independent developers across the…
Read MoreReview by Nick H. Toki Tori has been around for quite a few years now, but the plucky little fellow has been showing up on more and more platforms of late. He has made his appearance on Game Boy, PC, Wii – even the 3DS, which we reviewed here. It…
Read MoreReview by Chris I. One of the joys of writing game reviews is that sometimes it’s the least expected games that surprises you. When Big John Games’ Ohno Odyssey came across my desk, the thought that came to mind was: “Oh no!” Yet, this charming little alien filled physics-based puzzle…
Read MoreReview by Michael B. Before I go onto the review proper, I want to point out two things. Firstly, I was never able to get Gravi to run in Steam’s Offline Mode. This was tested on both a laptop and a dedicated gaming desktop. I have contacted the developer Hashbang…
Read MoreReview by Matt S. As much as the traditionalists would hate me for saying this, there are times where I would prefer to play a game using a nice, big touch screen. There are certain times where a human’s ability to directly interact with an object will provide superior precision…
Read MoreReview by Matt S. I am really worried that many of the people that will play Puppeteer will not realise just how incredible it truly is. A simultaneous homage and parody to the kind of “high art” theatre that has driven opera, ballet and the like for hundreds of years…
Read MoreSometimes one, single, interesting mechanic can be the reason to play a game. Without its bullet-absorption mechanic, Ikaruga is another unremarkable Japanese 2D shooter. Without its dimension-flipping mechanic, Fez is a pretty but mostly unremarkable 2D puzzle-platformer. Without puck manipulation, Scatter is a breakout clone that is successful at cloning…
Read MoreNintendo’s first attempt at a handheld download platform, DSiWare, wasn’t one that put up many classic or memorable games. There were a handful, though, such as the Art Style games or more experimental puzzlers like Spin Six. SteamWorld Tower Defence was one that came so, so close. As its name…
Read MoreThe original Toki Tori was released for the Game Boy Color on Semptember 12th, 2001. During the nearly 12 years that it took for Toki Tori 2 to become a reality, developer Two Tribes spent over half of that time being a game studio dedicated to the creation of games…
Read MoreOver the last couple of years, the relationship between platformers and narrative has gone in some rather interesting directions. While the basic “damsel in distress” trope is effective enough for games like Super Meat Boy or your favourite Mario title, games like Braid and Thomas Was Alone have turned heads…
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