On history, authenticity and social responsibility: Wargaming and World of Tanks

/////////

Interview by Matt S. “Those that cannot remember the past are condemned to repeat it,” so the popular truism goes, and traditionally it has been the role of the arts to preserve history and make it palatable to the next generation – thus providing that source of collective “memory” across…

Read More

Developer Q & A: On building a game for the purposes of meditation

/////////

Interview by Matt S. It’s difficult to wrap your head around the concept of SoundSelf, and the game’s descriptions don’t help matters, given that it claims to be a “transformative meditation experience guided by your own voice.” Just what do all those words actually mean?  As it turns out, it…

Read More
1 4 5 6 7 8 31