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games industry

On the challenges and opportunities of Asian game publishing in 2020

September 29, 2020
Financial results/games industry/Interview/Interviews/PQube

Interview by Matt S. PQube has become one of the best names in publishing for anyone who enjoys games from Asia. From the smallest of indie projects like Ciel Fledge, through to classic horror (White Day), a huge range of visual novels (such as Raging Loop) and, now, its own…

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Get ready for a lot of Japanese games to be delayed

April 7, 2020
CERO/games industry/Japan/News/sad news

News by Matt S. Japan’s CERO – the organisation that provides age ratings to video games – has announced that it will be closing for a minimum of one month in response to the COVID-19 pandemic. While this is absolutely the right thing to do (STAY. AT. HOME. FOLKS), it…

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‘It’s too expensive’; three little words that are killing gaming

November 6, 2013
expensive/Financial results/Free-to-play/games industry/Opinion/premium service/pricing

Opinion by Matt S.  Being a compulsive Twitter user that I am, I don’t think there’s a single day (if not hour) that goes by that I don’t see the following line (or a derivative thereof) used: “game XXXX is too expensive,” or “games are too expensive.” And, in fact,…

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intolerance-of-failure-is-problem-in

November 28, 2012
failure/games industry/Nolan Bushnell/Opinion/Peter Molyneux

It is becoming increasingly apparent to me that the games industry is utterly intolerant of failure. And this is a far bigger problem than many realise. Recently, the ‘father of videogames,’ Nolan Bushnell, came out on Twitter and said that he “doesn’t really understand” the Wii U. A statement like…

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