Interview: On breaking away from EA to create a free-to-play indie masterpiece

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Interview by Matt S. A couple of ex-EA staff have done something brave indeed; despite having relatively few resources, the team has released Atomic Brawl; a CCG/ miniatures game that is directly taking on a host of other big game developers, not least of which the almighty Blizzard itself. But,…

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Interview with Australia’s Morgan Jaffit on Kickstarter and Defiant Development’s Hand of Fate

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Interview by Matt S. One of the first game developers to jump on the Kickstarter opportunity when it launched in Australia was Brisbane-based Defiant Development, and its game, Hand of Fate, is currently over halfway there, having earned $27,605 at time of writing out of a total goal of $50,000.…

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Xbox One Australia head on partnerships over internal development: ‘We’re not about building empires’

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Article by Matt S. The most interesting difference between Sony (and Nintendo) and Microsoft’s approach to the games industry over the years has been the fact that while Sony and Nintendo have been focused on producing or publishing content in-house, Microsoft instead has an active partnering business; and not just…

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