News by Matt S. Some impressive data has come from the New Zealand Game Developer’s Association (NZGDA); the development community has seen a massive increase in revenue over the past year. For the 2012 year through to March 31, 2013, the NZ industry grew 86 per cent, to $36.3 million.…
Read MoreWith Call Of Duty: Ghosts, the Australian Classification Board again lets down the Australian public
Opinion by Matt S. The Australian Classification Board has seen fit to give Call of Duty: Ghosts a MA15+ rating. This is the second-highest classification available in Australia and is intended to bar children under the age of 15 from playing the game under any capacity. But it isn’t the…
Read MoreOpinion by Matt S. Yesterday, Australian industry body, iGEA, and Bond University, released the Digital Australia 2014 report. This report has been an annual release since 2005, and charts the demographics of people that play games within Australia, as well as their attitude towards games. The full report can be…
Read MoreRemember how we reported the rather weird news that an Aussie developer was involved in the development of a lacrosse game? A sport that 99 per cent of Australians would barely be aware exists? The Kickstarter for that project is now live. It’s the US developer that Big Ant (the…
Read MoreInterview by Aidan B. One of our favourite local developers was at the EB Games 2013 expo in a big way. Nnooo, having now picked up the publisher’s role for two locally developed games on console, had three games to show off at the show. Not a bad effort for…
Read MoreIt’s been coming for a while, but Kickstarter, that wonderful crowdfunding platform that allows game developers to directly ask the public for financing to build their games, has formally launched in Australia and New Zealand. This means that local developers, publishers, and anyone else with great ideas can create local…
Read MorePreview by Matt S. There’s no shortage of digital collectible card games (CCGs). From Magic: The Gathering and Might & Magic: Duel of Champions right through to little indie efforts like Orbs CCG, this is a genre that is remarkably good for game developers for two reasons; it keeps people…
Read MoreInterview by Aidan B. At the EB Games Expo 2013, one of the more entertaining sections was the Aussie indies section. Australia has a growing collection of high quality developers operating in small teams creating innovative and creative games, largely free of the constraints of working for a larger developer.…
Read MoreAfter a couple of announcements about games that it is set to publish for other developers, Nnooo has finally unveiled its first game since escapeVektor; Blast ‘Em Bunnies. Picture, if you will, the turret gun section of a FPS. Blast ‘Em Bunnies is an entire game built around that section.…
Read MoreThe folks at Nnooo have been busy. It has only been a few short months since the developer announced it was taking a step into publishing in order to bring Cubemen 2 to the Wii U. Now it has taken on its second publishing project; the very high quality Aussie…
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