I’m playing through Broken Roads right now. It’s basically “if Fallout was set in Australia,” or “if Mad Max was made into a game that actually respected Mad Max as a concept,” and I’m loving it. I’ll have a full review later on this week, but I wanted to use…
Read MoreIt’s really incredible to think about, but Sonic has been such a major part of the games industry for so long now. The blue hedgehog celebrates his 32nd birthday next week, and to celebrate that, as well as the launch of Sonic Origins Plus, the Australian distributor of SEGA games…
Read MoreI know that AFL isn’t a sport that matters much to anyone outside of Australia. So this is one of those rare articles where we remind readers of just how Australian we are by writing about an AFL game. AFL 23 launched this week and the response can be tactfully…
Read MoreWhile we don’t generally cover geographically-limited news here at DDNet (given that we have an international readership, and stuff happening in Sydney doesn’t mean much to our friends in New York), a press release dropped in my inbox this week for something I couldn’t overlook, because it’s just so neat:…
Read MoreToday, the Australian Minister for the Arts, Tony Burke, announced the Revive National Cultural Policy, which outlines the new(ish) Labor government’s position on the arts and the investments that it will make as part of that. Buried within it is some support for the games industry, but calling it a…
Read MoreMy Mad Scientist Roommate Turned Me Into Her Personal Robotic Battle Maiden?!? Is a ridiculously long name for a game. It fits, though, because My Mad Scientist… is also a ridiculous game, and I mean that in the most delightful sense. It’s the latest release by Lachlan, of Lached Up…
Read MoreSiralim Ultimate is the biggest and most expansive Siralim game yet. The three predecessors to this indie Pokémon-like offered a relatively modest 300, 600 and 700 monsters to collect and battle. Siralim Ultimate ups the count to 1,200. And that’s just one of many areas where the game aims to…
Read MoreWayward Strand is such an odd little game, but that is by no means a criticism. Despite its utterly fantastic concept, and ironically given that it takes place in a floating airship, this game is sweet, meditative, and very grounded. It’s also incredibly Australian, but not in the over-the-top, Crocodile…
Read MoreThis is a bit outside of video games, I must admit. It’s even a bit outside of Japanese art and culture, as we cover in the magazine. However, an absolutely amazing subscription service has just launched here in Australia. As DDNet readers know, I usually rage about subscription services, but…
Read MoreDefiant Development was a favourite Aussie studio. Responsible for the excellent Hand of Fate, and the even better Hand of Fate 2, this team of game development veterans were doing amazing work to build the local industry and create a franchise that had real potential. Unfortunately, Defiant couldn’t survive a…
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