For some time, Konami has followed the trend with its Castlevania series, working with developers to apply other popular formulas to the whip-and-vampire action. And in a way that has been the case for decades. The entire reason we use the “Metroidvania” label is that, in that particular instance, Konami…
Read MoreReview: Castlevania: Belmont’s Curse (PC)
For some time, Konami has followed the trend with its Castlevania series, working with developers to apply other popular formulas to the whip-and-vampire action. And in a way that has been the case for decades. The entire reason we use the “Metroidvania” label is that, in that particular instance, Konami was able to iterate on Metroid in a way that carved out a future for the “genre”. In the PS2 era, Konami was “inspired” by Devil May Cry, and in the PS3 era it farmed the license out to MercurySteam and chased after God of War. This has not always…