Sound System’s Early Access launch date has been delayed until November

Home performances begin next month.

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2 mins read
The logo/splash page for Sound System.

The Early Access period for Sound System, the upcoming rhythm game by Guitar Hero vets, has been delayed from October 16 to November 4. Its Early Access launch will be PC-only, with versions coming for PlayStation 5, Switch 2, and Xbox Series for its full launch. The game can be played with a keyboard or controller. It also works with those dusty old instruments you might have in your basement (I, for one, am guilty of that).

Sound System is a next-gen rhythm game that features a community-driven content catalogue, custom note chart creation, and multiplayer modes. Musical rhythm games are being revived using intense gameplay, built-in creator tools, and a community platform for artists. You can shred guitar, play bass, or sing to your heart’s content.

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For its Early Access release, Sound System will include over 50 songs: a mix of legendary covers, established indie artists, and rising new bands. Core songs from emerging artists will be free, studio covers will be $1 (USD), and there are plans for DLC from new and established bands. An exclusive single will be released monthly.

Here are the game’s three distinct play modes, via Echo Foundry Interactive:

  • Classic Mode — The core traditional arcade guitar experience with forgiving timing windows and no-fail gameplay, so new and casual players stay in a flow state and focus on the vibe and the music.
  • Pro Mode — Designed for rhythm game veterans, this mode features tighter timing windows and DDR-style scoring (Gold/Perfect, Silver/Great, Bronze/Good). Miss a total of 11 notes, and it’s Game Over.
  • Hardcore Mode — The ultimate challenge where one missed note means you’re out—perfect for e-sports integration, elite players, and leaderboard chasers.

Developed and published by Echo Foundry Interactive, Sound System will be released in Early Access for PC via Steam on November 4. It is expected to stay in Early Access for about six months.

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Lindsay picked up an NES controller for the first time at the age of 6 and instantly fell in love. She began reviewing GBA games 20 years ago and quickly branched out from her Nintendo comfort zone. She has has developed a great love of life sims and FMV titles. For her, accessibility is one of the most important parts of any game (but she also really appreciates good UI).

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