I’ve been making my way through the surprise-dropped Tomb Raider Definitive Edition that landed on the Switch a few weeks ago, and with two new Tomb Raider games just announced (albeit with a new publisher), that turns out to have been good timing to remind myself of the direction that Crystal Dynamics has been taking the character and her adventures.…
In most cases, I play JRPGs for the narrative. I want to be lost in the characters, setting, plot and world. I like when it’s supported by quality gameplay mechanics, of course, but the frameworks and structures that support that narrative are less of a focus for me than that…
Read MorePascal’s wager, the philosophical concept, is an excellent thought exercise that considers that humans play a simple game, not unlike the Prisoner’s Dilemma, on whether we should believe God exists. It breaks down like this: If God does not exist, then whether you believe in him or not is irrelevant…
Read MoreOne of the challenges I have with Koei Tecmo’s Warriors franchise is determining the pecking order of the various games within the series. If you asked me to rank the Final Fantasy series, for example, there’s a clear upper echelon (Final Fantasy XII, Final Fantasy IV, Final Fantasy VIII), but…
Read MoreWe rarely see indie developers tackle the rhythm genre, and for understandable reasons. It’s not a genre with mass market appeal, but it’s also one filled with established franchises backed by more budget and polish than an indie studio could muster. And with simple mechanics that aren’t easily innovated upon,…
Read MoreFor the entire prelaunch hype cycle behing Stray, if you mentioned “the cat game”, people knew exactly what game you were talking about. It seemed like the perfect mix of cute & cuddly, since it was about a furrball, and a contrasting cyberpunk dystopian aesthetic, complete with funky (and also…
Read MoreThere are a few genres that simply don’t age well. A good JRPG is timeless, as are platformers, brawlers, fighting games and SHMUPs or side-scrolling shooters. Sports games and FPSers, however, don’t. With FPSers, if you strip the nostalgia out of even the mighty Doom or Duke Nukem, I would…
Read MoreWhat’s the result of combining cryptids, retro graphics, and pulp fiction? Why, Mothmen 1966 of course! It is the first title in what is already being called the Pixel Pulp series, by LCB Game Studio. I feel a bit bad for those I’m close with, as I’ve been rambling about…
Read MoreTake Game Of Thrones. Take Princess Maker. Mash them together (after taking the sex out of both), turn the result into a spreadsheet simulation, and you’ve got Long Live The Queen. This ultra indie game is not without its delights and offers players a decent challenge on their way to…
Read MoreI’ve yet to lose a match in Matchpoint Tennis, and that’s the game’s one substantial flaw. Unfortunately, that one issue effectively ruins it. What’s the point of a sports game that is so lacking in difficulty that there’s no risk of a loss? The entire genre is meant to be…
Read MoreAustralians should make more visual novels. I don’t just say that because I make them and need to kick myself into actually finalising my latest one (it’s getting there, day by day!). It’s just that whenever an Australian produces a VN, it’s typically gold. Max’s Big Bust is a hilarious…
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