Review by Matt S. Goichi Suda is, without a doubt, my favourite individual game maker out there. Relentlessly transgressive in how he approaches his work, Suda tears down walls with aplomb, and his healthy taste for the surreal and sublime alike mean that his work effortlessly displays a unique creativity;…
Read MoreReview by Matt S. Ever since Dark Souls landed on the scene, people have loved calling any game with a high difficulty curve that demanded patience and practice “the Dark Souls of XXXX”. The “Dark Souls of shooters”, the “Dark Souls of rhythm games,” and so on and so forth;…
Read MoreReview by Nick H. With a creative theme, a charming story and a nice mesh of 2D roguelite and action elements, Toy Odyssey: The Lost and Found is a really solid indie title that is a lot of fun despite a handful of smaller, easily-forgiven flaws. First, the handful of…
Read MorePreview by Matthew C. As a rule, I don’t really like roguelike games all that much. Sure, there are plenty that I’ve played and enjoyed, but that enjoyment is usually in spite of the things that make the genre tick – permadeath, high difficulty curves, lots of randomisation and so…
Read MoreReview by Matt S. I still play Nethack to this day. When I was younger I played Nethack because it was free and I was happy to have a game of the sheer complexity that it offered for free, even if it meant I needed to put up with ASCII…
Read MoreReview by Matt S. Finally! Finally Circle Entertainment has its name attached to a game that I actually enjoy. That might be because the publisher’s only role in the production of Adventure Bar Labyrinth is that it’s the publisher of the 3DS version of the game (it’s developed and self…
Read MoreReview by Matt S. Traditional as traditional comes, Shiren the Wanderer was one of the pioneers of the modern roguelike Mystery Dungeon subgenre. The first game landed right back in 1995 on the Super Famicom in Japan, and while we see shades of that game in so many more innovative…
Read MoreReview by Jim S. After eastasiasoft’s Rainbow Moon I high hopes for Lost Sea. It has a good set up, too. After a storm leaves you stranded on a mysterious island, you discover that you’re in the middle of the Bermuda triangle. You must fight to survive and escape the…
Read MoreReview by Harvard L. White mages: unsung heroes, last priority for most game developers and most-often-yelled-at party member when they accidentally fall asleep on raid night. The white mage is a staple class of any party based RPG which tends to be boring to play, succumbing to simple heals and…
Read MoreReview by Matt C. Maybe it’s just because I’ve been spoilt by this industry’s current fascination with ‘80s-inspired retrofuturistic settings, but with a name like “Neon Chrome”, I was expecting something far more garish than what this top-down, twin-stick shooter delivered. I was expecting to be inundated with fluro pinks…
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