Retro reflections by Matt S. These days, indie developers fall over themselves to implement “roguelike” elements into their games. Indeed, the “roguelike” to indies is what “open world” is to the big publishers – a safe and commercially-proven way of throwing a lot of content at players… and it is…
Read MoreThere are thousands upon thousands of games that have been released over the years. Narrowing them down to a “top 100” was always going to be a challenge, but the whole DDNet team has come together to build a list of the 100 most canonical games that we feel all…
Read MoreReview by Matt S. I still play Nethack to this day. When I was younger I played Nethack because it was free and I was happy to have a game of the sheer complexity that it offered for free, even if it meant I needed to put up with ASCII…
Read MoreArticle by Matt S. The roguelike is one of my favourite RPG sub-genres. From the early days when as a school kid I discovered the free Nethack, right though to my time as a university student when it was all I could afford to play, the classic roguelike was something…
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