News by Matt S. Gaming Minds Studios and Kalypso Media have, for some years now, delivered a great little B-tier strategy/simulation series in Port Royale. The fourth game in the series now finally has a release date – we’ll all be playing it on September 25. Related reading: Our review…
Read MoreNews by Matt S. THQ Nordic snapped up the rights to Destroy All Humans! a long time ago now, and we’ve all been assuming that a new one is on its way. THQ Nordic has finally announced the date that the “new one” (a remake) will land, and it’s July…
Read MoreReview by Harvard L. The recipe for a successful management sim is taking a scenario which everyone is familiar with, and which everyone has at one point thought “I bet I could’ve done better than the clown who was hired to do this.” STATIONflow is exactly this for the subtle…
Read MoreNews by Matt S. We’re all struggling a bit (or a lot) with COVID-19 right now. Even putting aside the nightmare number of deaths worldwide, many of us have lost our jobs, and those of us who have been lucky to hang on to them have found work to be…
Read MoreNews by Matt S. Visual Novels are dime-a-dozen, particularly if you look up itch.io. Heck, we make our own. It can be difficult to catch all the new ones that are inbound as a result, but A Summer’s End – Hong Kong 1986 is looking great… and it releases this…
Read MoreNews by Matt S. If you haven’t heard about Desperados III yet, you really should pay attention to it, as this stealth tactics game is shaping up to be something special indeed. It has been 14 years since the last one, but as one of the many IPs that THQ…
Read MoreNews by Matt S. Everyone wants to be the developer behind the “next Dark Souls.” It’s not a genre I think that smaller teams should actually work on – whether it’s level design, narrative, combat or visuals, the Souls-like genre requires a mastery that is very difficult to get right.…
Read MoreInterview by Matt S. It’s difficult to wrap your head around the concept of SoundSelf, and the game’s descriptions don’t help matters, given that it claims to be a “transformative meditation experience guided by your own voice.” Just what do all those words actually mean? As it turns out, it…
Read MoreNews by Matt S. I do love my minimalist aesthetic, and Fights in Tight Spaces has that in spades. In development by Ground Shatter, and to be published by Mode 7, this is a deck-building, turn-based tactical game, with a really slick aesthetic and production values. You’ll acquire a deck…
Read MoreNews by Matt S. Blade Runner, originally released back in 1997 by Westwood Studios, holds the distinction of being the first winner at the DICE awards (as in, it won at the inaugural awards). It’s also well regarded as one of the few examples of a video game licensed tie-in…
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