News by Matt S. Aksys has announced the release dates for its 2020 lineup of otome titles for Switch, and there’s a good mix of the favourites and new ones to look forward to. As far as favourites go, there will be ports of Code: Realize ~Guardian of Rebirth~ and…
Read MoreReview by Matt S. Maitetsu is another one of those formerly R18+ eroge visual novels that has “gone legitimate” for console releases, removing the explicit sex scenes, while retaining a less explicit approach to fan service and, otherwise, all the narrative elements. We’ve seen with the likes of Nekopara and…
Read MoreReview by Matt S. It is my pet theory that Nintendo, desperate for content on the ailing Wii U, went and had a meeting with Atlus. There, Atlus showed some clips of a discarded Persona game… or perhaps an internal concept demo. Nintendo then said “we’ll give you some money.…
Read MoreReview by Matt S. I feel sorry for the developers of Ultimate Racing 2D. They’ve done the best they can to make something that punches well above its weight in terms of the quality and quantity for a hyper-indie project. I was genuinely surprised to see that there were so…
Read MoreReview by Matt S. Mirror, a match-3 hentai game on PC, had one thing going for it; it was smutty, and it therefore had a point. Let’s face it, if you are going to enjoy the game, mundane concerns such as a halfway decent narrative or localisation aren’t important. Neither…
Read MoreNews by Matt S. Just earlier this week I created a list of ten JRPGs to look forward to in 2020, with the note that there is, no doubt, going to be many more coming to get very excited for that haven’t even been announced yet. And here’s proof: Pokémon Mystery…
Read MoreReview by Matt S. Visual novel developers often do like to subvert expectations. Unlike a straight-up novel, the visual novel medium allows for alternative routes and endings, and when you’ve got the option to write “bad” endings, the temptation to use them to ruin everything players had expected to get…
Read MoreNews by Matt S. Wargroove is the spiritual successor to Advance Wars. Developed by Chucklefish, it successfully filled a void that Nintendo and Intelligent Systems had left by ignoring that series in preference to Fire Emblem, and was very warmly received by fans indeed. Now is the perfect time to…
Read MoreArticle by Matt S. Today I’m introducing a new regular feature for backers: Essays! On a frequent basis I’m going to publish an essay on a topic. These won’t be exclusive to backers – after every 20 or so I’m going to bundle them up and people can choose to…
Read MoreReview by Matt S. I don’t understand why anyone thought to go through the effort of localising Gunma’s Ambition. Actually enjoying this game relies on the player having a not insubstantial level of understanding of Japanese culture, knowing something about a particular region of Japan that isn’t exactly a tourist…
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