Review by Matt S. Amazing Brick Breaker is shovelware, just so we’re clear here. This is a game with no fresh ideas, it’s not presented in a way that could be called “interesting”, and it probably took around a month to make. But on the other hand it works and…
Read MoreReview by Matt S. Setting out to make Dark Zelda: Breath of the Souls, and then throwing a dash of Princess Mononoke in there, is certainly a brave and bold move. Portugese-based developer, Amplify Creations, is probably better known within the industry than it is within the gaming community, as…
Read MoreReview by Matt S. Just yesterday I wrote a review for Black Future ’88, a game that I criticised for being far too beholden to the indie trend of making everything into a “roguelike.” Well, Black Future ’88 looks like a masterpiece of innovation when compared to Labyrinth of the…
Read MoreReview by Matt S. It’s not always fair when a video game – or any other art work, for that matter – belongs to a genre that has become so saturated that it’s hard to muster up enthusiasm for it. It’s often not the game’s fault, in isolation, and many…
Read MoreReview by Matt S. I have played a lot of video games over the years. According to Metacritic, in the half decade or so that DDNet has been listed there, we’ve reviewed 2,333 games, of which a big percentage was my doing. Across all of those games I don’t think…
Read MoreNews by Matt S. NISA’s upcoming Langrisser I & II is one of our most anticipated games of 2020. Promising plenty of in-depth tactical action, with a brand new coat of paint, it will hopefully be a renewed start for what by rights should be the competition to Fire Emblem.…
Read MoreReview by Matt S. Everyone needs a good fishing game to play, and yes, I’m being entirely serious. Unlike real world fishing, fishing video games are a relaxing and affirming experience – you chill right down, throw the line in, and know that sooner or later you’re going to catch…
Read MoreReview by Matt S. I’ve been playing Pokemon for 21 years. I figured that out because Pokemon Blue and Red was released in Australia in 1998, and I was an early adopter. Before it was even popular here my brothers and I were collecting and battling the critters like crazy.…
Read MoreReview by Matt S. Where video games are complex structures of data, rule sets and mechanics, a good board game should strive to be the opposite; simple elegance. You look at the greatest board games of all time – the likes of Chess and Go, and the thing that stands…
Read MoreReview by Matt S. I have wanted a genuinely deep game development business simulator since Kairosoft’s brilliant Game Dev Story. That breakout hit was, as with all Kairosoft titles, a hyper-casual little time waster where it was impossible to fail, but the sheer charm, brilliant visuals, and catchy loops also…
Read More