Interview: The man that killed a chocobo to make a Final Fantasy game

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In Final Fantasy Type-0, a chocobo dies horribly in the opening cut scene. This is pretty heavy stuff to watch. Ever since 1988’s Final Fantasy II on the Nintendo Entertainment System, chocobos have been faithful steeds to rival the very noblest of horses. They have been beloved pets with charming…

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Interview: Dawn Patrol Games: Making games in Sri Lanka (Part 1)

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Interview by David W. India and Sri Lanka have long been considered the out-sourcer’s paradise, offering a huge, highly skilled enterprise software workforce. As out-sourced business applications typically rely on the skills of those adept in meeting specification, a gap in the market has opened for entertainment software innovators. It’s…

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Interview: Pixel Worm: The Quest of a Daughter, the Glow of a Heroine

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Interview by Jedediah H. The future is overloaded with possibilities. Because we tend to overestimate ourselves, when we lay belly-down on our sofas after a morning of spontaneous, mountainous trail climbing and boulder tossing, and visualise the landscape of our coming years, our predictions can be pretty, maybe even unrealistically,…

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