I first got a taste for Zodiac two years ago, where, as a freshly announced game, it occupied a major-sized booth at Tokyo Game Show. Buggy as it was back then I saw an awful lot of potential in it as a 2D RPG with similar production standards that won…
Read More“This game was made to be challenging, and you WILL die trying to beat it… REPEATEDLY! Having a buddy to share in your trials is recommended.” – Sincerely, Beta Dwarf. This is the text that greeted me upon booting up Forced. It was intimidating, to say the least. My children…
Read MoreWhile The Fall of the Dungeon Guardians is clearly an indie effort, it does a lot of what fans of the dungeon crawling genre look for. With a lot of exploration, deep character progression to sink your teeth into, and a nice twist on the typical combat one finds in…
Read MoreApproximately one hour into the game, after Hamilton’s demented mother started acting creepier than usual, I fearing for my sanity, quit the game and returned to my desktop to stare at the soothing space field that I have set as my wallpaper. However, I got distracted by an out of…
Read MoreTwo years ago, Square Enix announced Square Enix Collective, offering indie developers the chance to post their ideas. If the idea is popular enough, they’ll gain funding from crowdsourcing and publishing support from powerhouse Square Enix. The games under this initiative are slowly starting to trickle out; Matt got the…
Read MoreAs Homer Simpson once said; “the light, it burns!” and in Once Upon Light, the light burns so intensely you die. It’s not a game that will lead you to enlightenment (see what I did there?), but you’ll have a good time nonetheless. The game is displayed entirely in black…
Read MoreJapanese doujin soft developer, Orange_Juice, is celebrating its 10th anniversary in the business, and what better way to celebrate a milestone in game-development than to develop a game to mark the milestone? Having made the excellent digital board game 100% Orange Juice for the 5th anniversary, their 10th sees the…
Read MoreThese credits read like a who’s-who of the video game and sound industries: character design by Doug TenNapel (creator of Earthworm Jim), developed by Ed Schofield and Mike Dietz (the creators of The Neverhood), original score created and recorded by Terry Scott Taylor, and the voice talents of Jon Heder…
Read MoreGuild of Dungeoneering is equal parts hilarious and frustrating. It is an interesting mix of genres and ideas that doesn’t do much to present new ones of its own. It is somewhat like a treasure chest found in a cavern: you never quite know what you will get, and half…
Read MoreThe apocalypse has come and gone. Humans, cyborgs, mutants, and robots all now roam the wastelands vying for the scant remaing resources that exist outside of the lone remaining city. Hearing that a second civilization might actually exist, a pack of humans pile into a giant armored vehicle (the Dozer)…
Read More