Look, obviously Senran Kagura 2: Deep Crimson is targeted at a particular kind of audience with its voluptuously top-heavy ninjas, and that is just fine. The developers know their audience. The better question is how well does the game play and does it actually present the material in an effective,…
Read MoreIn today’s day and age, we don’t see too many side scrolling beat ’em ups, but Phantom Breaker: Battle Grounds is just that. As something so deliberately retro, it has its good and bad points, but is still fun to play if you’re into old school games. Phantom Breaker plays…
Read MoreWhy developers still insist on locking away harder difficulty levels is beyond me. Here we have a novel 2D beat ’em up that oozes style through and through, but its flashiness is soon overshadowed when all the player does is near-mindlessly tap away at the same two or three buttons.…
Read MoreReview by Matt S. I would like to start this review with a story. A personal anecdote, if you will. One night after a lot of alcohol (digression: why do I have so many stories that start like that…?), I switched on the TV just in time to catch one…
Read MoreReview by Clark A. Akiba’s Trip: Undead and Undressed surprised me and likely not for the reasons you suspect. Yes, in a game where the player is permitted to indiscriminately shred the clothes off strangers in broad daylight, my biggest takeaway was not the liberty to don the stat-boosting panties…
Read MoreReview by Matt S. It’s been a wait for people in Europe and Australia, but one of the more controversial games this year has finally been released. Dragon’s Crown is controversial, not because of how it plays, but for its art style. That’s probably just as well because I can’t…
Read MoreIn a weird way, I miss the days of the early-to-mid 2000s. Nostalgia plays a part, yes, but in that time period the gaming community seemed a lot more forgiving, at least in my eyes. The name-calling was less volatile, consumer hate/ distrust was not at a constant fever-pitch, and…
Read MoreLet’s talk about why Code of Princess exists for a moment. Here is a game that is close to a first for the Nintendo 3DS; a full-priced retail game that was sold exclusively over the eShop in some parts of the world. Why not release it at retail? That’s easy,…
Read MoreJason recently reviewed the game Double Dragon: Neon and gave the game a very detailed writeup here if you are interested in reading it. While his review was for the Microsoft Xbox 360, I had a chance to play it on Sony PlayStation Network. So I was curious to see…
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