worlds-end-club-vs-sumire-not-every

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Video by Matt S. I’ve been playing two games that are entirely narrative-driven back-to-back recently; World’s End Club and Sumire. They’re thematically different, but structurally both games exist exclusively to tell a story. The difference? World’s End Club, which is lovely, undermines itself by forcing “gameplay” bits on players. Sumire…

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