It hasn’t taken that long for visual novels to go from one of the most niche genres of all to being something that has a genuine and growing audience behind it. Where once we might get one or two efforts to localise one in a year, now dozens of these…
Read MoreThe PlayStation Plus Deluxe service launched with a lot of very big games. From Sony’s massive blockbuster catalogue, to some of the biggest games from Ubisoft, 2K Games, Rockstar and others, you’re more than covered if you’re a fan of the big games. However, people keep telling me that one…
Read MoreWe are now halfway through the year! As we usually do at DDNet, this means it’s time to back through the year that was so far, and list out the top highlights of the year to date. Overall, it has been one of the best years in gaming so far. …
Read MoreList by Matt S.I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you…
Read MoreList by Matt S.I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you…
Read MoreList by Matt S.I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you…
Read MoreList by Matt S.I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you…
Read MoreList by Matt S. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
Read MoreList by Matt S. Playing through Ryan North’s To Be Or Not To Be this last week has reminded me of just how infrequently we see Shakespeare used as source material in video games. There are more Tom Clancy video games than Shakespeare video games, and even if I was…
Read MoreList by Matt S. I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows…
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