Joshua Qualtieri Steel Wool Games is a startup developer that is worth a lot of attention. The team of five that are behind the company – Andrew Dayton, Jason Topolski, Jonathan Hoffman, Joshua Qualtieri and Sequoia Blankenship, come from a film background; specifically a very well-regarded animation house. Just the…
Read MoreCapcom re-announces a pair of classics (or a trio, depending), even more Injustice characters are announced, Valiant Comics kicks off Planet Death, and we chat with Project TriForce about replicating awesomeness. Remakes can be a touchy subject, but when it comes to bonafide classics.. well, it can be ever more…
Read MoreSquare Enix is about to announce some horror results, and the company’s CEO, Yoichi Wada, who has been in the role since Square merged with Enix in 2003, will be leaving his post. In a significant company resturcture that will cost it $105 million alone, Wada will be replaced by…
Read MoreWriting about Ridiculous Fishing (let alone reviewing it) is awkward to say the least. On one hand, developer Vlambeer (of Super Crate Box fame) would not want me to bring up Ninja Fishing – but to be honest, I could live without mentioning it – Gamenauts’ all-too-successful clone of Vlambeer’s…
Read MoreIt initially struck me as a little strange that the first PlayStation Vita port of GUST’s superb Arland trilogy in the Atelier series is the second one. Atelier Rorona came first and yet Totori is what we’re now taking with us on commutes around the world. Once I started playing…
Read MoreSeriously, as soon as Return to Zanarkand started to play? This trailer hit a sweet spot for me. Sure, the X-2 one? Not as much, but this brief trailer did it’s job – I am now even more anxious for the re-release of my favorite Final Fantasy title.…
Read MoreAs critics, we should ideally be looking inwards at ourselves constantly – looking to redefine ourselves and questioning why we are writing our reviews the way that we are. That’s how we improve our craft and, in turn, provide our readers with better information. So in a bit of personal…
Read MoreI think I have played Hungry Giraffe four times now. Let’s count them; PlayStation Minis, iPhone, PlayStation Mobile, and now PlayStation Vita. Yep, four times. I was not the greatest fan of the game the first time I played it, and yet I keep coming back for more. Every single…
Read MoreLast year we saw a bit of a unfortunate circumstance in the Australian games industry. Paul Turbett, the man behind Black Lab Games and the very enjoyable Star Hammer Tactics, was essentially driven out of the industry after his game flopped on the Apple iOS app store. It would seem…
Read MoreWhile it’s hard to deny that 2013 has been off to a great start with new games, it’s also great fun to go back to the classics. Whether those classics are from the PlayStation 1 or Nintendo 64 era, the Super Nintendo or Sega Mega Drive, or even classic handhelds…
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