To start this review with something very personal: My father passed away last week. It’s been difficult, to put it mildly. The reason I bring it up is that Dad absolutely loved Ten-Pin Bowling. Had his own ball, ball bag (I had no idea they made bowling ball bags), shoes, the works. He competed in social leagues all over the…
Final Fantasy is important to Square Enix. I know that’s stating the obvious, but sometimes Square Enix is almost shockingly willing to experiment with it. If Final Fantasy VII Remake wasn’t enough to convince you that the company is willing to greenlight some risky, near transgressive projects, Stranger of Paradise…
Read MoreEverybody’s family has their own black sheep – at least one person that just doesn’t fit in with the others. I’ve always felt like the black sheep of my own family, though sometimes I think it’s all in my head (I’m the shy, awkward, weird one). Regardless, playing Who Pressed…
Read MoreIt’s worth remembering that we very nearly lost Rune Factory. The developer of the series, Neverland, went bankrupt, and 2012’s Rune Factory 4 on the 3DS seemed to be the end of it. Thankfully Marvelous stepped in, hired many of the original team to keep them together, and formed an…
Read MoreOn the one hand, there’s a lot to admire about Ghostwire: Tokyo. There’s a clever concept in there, and the Noh theatre influences seem to run more deeply than just the masks that you see on the antagonists and the game’s key art. It goes without saying at this point…
Read MorePicture the scene, if you will. Socrates approaches the Lyceum, deep in thought. His disciples gather around him, and he poses this question: What’s a Greek Urn? The answer is, of course, about five drachmas an hour, and that’s a very old joke. Probably not quite as old as Socrates…
Read MoreConan Chop Chop wants to sit somewhere between Gauntlet and Hades. It wants to be an action roguelike with a moreish loot system, but also being orientated heavily towards bringing four friends together for some button-mashing chaos. Unfortunately, it’s much too inconsistent to reach the heights of either genre-defining great,…
Read MoreWith its title, Triangle Strategy takes being “on the nose” to a whole other level. While that is a weakness because it is difficult not to roll the eyes at it on first impressions alone, the ideas and concept behind it are sound and make more sense the further you…
Read MoreSometimes a game comes along and just wants to be a bright, happy bit of fan service, and to criticise it for that, and not being something that it’s not, seems a bit silly. As a bright and happy bit of fan service, Chocobo GP is wholesome, charming, cheerful and…
Read MoreBabylon’s Fall is a game that has been designed to be exclusively a “live service” multiplayer game. And so, to do something different with this review, Matt R (of Shindig and regular on DDNet fame) and I buddied up to cruise through a chunk of the game, and now, to…
Read MoreHundred Days is one of those wish fulfilment simulators that I am so glad exists. I love vineyards. I love touring them, tasting their boutique wines, and then staying for an à la carte meal at the vineyard’s inevitably pretentious-but-tasty restaurant. The food is always perfectly matched to the wine,…
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