Don’t Stop, Girlypop! is a fast-paced arena movement shooter developed by Aussie indie studio Funny Fintan Softworks. Today, the developer, alongside publisher Kwalee, announced that the game will launch for PC in late January 2026. The brand new release date trailer showcases the game’s fast-paced combat, vibrant arenas, unique movement mechanics, and customization items.…
There was a statement floating around social media on the weekend stating “JRPGs were made during an era that didn’t have the tools to create action RPGs. Nowadays the average gamer doesn’t want random turn-based combats that don’t make any sense.” I don’t know who said that (I saw a…
Read MoreBless their hearts, the team at the developer, Siactro, try hard. The people at this developer obviously love early-era 3D platformers. Previous efforts include Toree 3D and Toree 2, and while they’re not great, the love that goes into them is real and obvious. They’re the kind of projects that…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreThere’s something strangely peaceful and even comforting about gloomy settings that we can’t seem to properly articulate. The combination of a rainy day and a hot cup of tea or coffee, or a small wooden cabin in a dark, vast forest, supplemented only by the crackling of a modest fireplace.…
Read MoreI don’t remember a ton about Children of the Corn, but I do remember two things. One, it scared the living daylights out of me (I was way too young). Two, children with glowy eyes will forever relate back to it. Honestly though, thr glowing eyes seem to be where…
Read MoreINDIE Live Expo (ILE) Winter 2022 is running soon in Japan (December 3 and 4), and there’s already an expansive list of titles being revealed during the two days. From indie studio names you should already be well-familiarised with, to others that are just hitting the markets for the first…
Read More… We just don’t yet have a name. Onion Games is one of the heroes of the Japanese games industry, responsible the eclectic and fascinating titles like Moon and Chulip. Its latest game, as yet untitled, has been in development since 2020, and now, via the company’s regular newsletter, we…
Read MoreTyping isn’t entertaining. I write 100,000 words in a typical week. The idea of playing a game with typing as the central mechanic doesn’t scream “entertaining downtime” to me, on the face of things. Yet actually sitting down to play one of these things is an oddly compelling experience. The…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreThe “Loathing” property occupies a very distinct part of gaming and Internet culture. Kingdom of Loathing is 20 years old now (and still going strong!), and one of the pioneers in Web-based, massively online role-playing gaming. Thanks to hugely entertaining stickman character artwork and ridiculously entertaining nerd humour, it was…
Read More