Developer Cygnus Cross has announced an Early Access release window of (Northern) summer 2026 for ARPG and town/farm sim Emberville. For the gameplay, think Diablo-lite meets Stardew Valley. The game goes beyond traditional “farm and fight” games with a simple (yet deep) combat system, an inherited skill levelling system, and challenging boss fights. Today’s new gameplay trailer showcases what players…
Odencat isn’t exactly a household name, but this Japanese studio, behind the likes of Fishing Paradiso and Bear’s Restaurant, has been steadily building up a reputation for interesting ideas, executed well. The team’s next game is called Meg’s Monster, and it’s got a lot of promise. The game’s concept is…
Read MoreBrave’s Rage is fine. It’s a new entry in a very over-saturated genre, and doesn’t do nearly enough to stand out, but there’s nothing inherently wrong with the game itself. It’s just disappointing that there seems to be a shrinking pool of gameplay structures that indies work with, at a…
Read MoreThere are so many games based on the classic Chinese novel, Journey to the West, that it’s almost impossible to count them. That’s not a complaint, of course, because it is a book that lends itself to video games nicely, and Journey to the West is perhaps the most global…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreWandering Sword blends HD-2D-style RPG blended with the aesthetics and style of Wuxia martial arts, and that is a most incredible concept for a game. You won’t need to wait long to see how it’s turning out, either, as there will be a demo available via Steam from February 6.…
Read MoreI’ve had my eye on Tchia since the Wholesome Snack last December. I say I have my eye on things a lot, but I keep tabs on an awful lot of games and it’s very true. I said then that Tchia is something special, and everything I’ve seen since then…
Read MoreSpiderweb Software is one of the all-time great names in independent development. It has had a 30-year history, focused entirely on making classical isometric RPGs for a fanbase that has been ravenous and supportive of its work. Now it’s looking to remake one of its all-time great titles, and is…
Read MoreI lingered round them, under that benign sky: watched the moths fluttering among the heath and harebells, listened to the soft wind breathing through the grass, and wondered how any one could ever imagine unquiet slumbers for the sleepers in that quiet earth. When you think of England’s iconic moors,…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MorePlease, Touch the Artwork is one of the more creative games I’ve seen in quite some time. It first launched for PC and mobile devices, with Matt featuring it in one of his interesting games collections. I wrote about it being featured in a Guerrilla Collective showcase just prior to…
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