Minami Lane developer Doot and publisher Seaven Studio have announced that their cozy bug-collecting adventure game, Kabuto Park, will launch for consoles next week. This release celebrates the game’s one-year anniversary on PC. Nintendo Switch players will even be able to use the Joy-Con’s gyroscope, waving it like a net to collect in-game bugs.…
I’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MorePlease, Touch the Artwork is one of the more creative games I’ve seen in quite some time. It first launched for PC and mobile devices, with Matt featuring it in one of his interesting games collections. I wrote about it being featured in a Guerrilla Collective showcase just prior to…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreIf Lone Ruin had been released three years ago, it would have been noteworthy. If it had been released a decade ago, it would have been celebrated. The game itself is an excellent example of taut, intense mechanics, a well-designed (and challenging) difficulty curve, and moody aesthetics. Unfortunately, it’s a…
Read MoreEbi-hime is one of the most inspiring VN authors. Specialising in two very niche genres – Yuri and “Grim” VNs, the creator behind the likes of Sweetest Monster, Blackberry Honey, and Strawberry Vinegar has been incredibly prolific for years now: the Steam creator’s page features 26 games alone, with four…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreMy Mad Scientist Roommate Turned Me Into Her Personal Robotic Battle Maiden?!? Is a ridiculously long name for a game. It fits, though, because My Mad Scientist… is also a ridiculous game, and I mean that in the most delightful sense. It’s the latest release by Lachlan, of Lached Up…
Read MoreI’m a big fan of itch.io for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, itch.io allows you to be transgressive,…
Read MoreOne of the things that made the truly memorable pixel-era JRPGs like Final Fantasy IV-VI, Chrono Trigger, Secret Of Mana and Dragon Quest IV-VI so special was that they backed the classic turn-based JRPG action that people loved with narratives that were genuinely intelligent and had serious things to say.…
Read MoreSiralim Ultimate is the biggest and most expansive Siralim game yet. The three predecessors to this indie Pokémon-like offered a relatively modest 300, 600 and 700 monsters to collect and battle. Siralim Ultimate ups the count to 1,200. And that’s just one of many areas where the game aims to…
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