Earlier this week we reviewed TyranoBuilder, a great bit of software brought to us by Nyu Media that allows people to create their own visual novels. That being said, it is a reasonably limited piece of software in some areas at the moment, such as the lack of existing art…
Read MoreFor people who lack coding skills, or those who want to play around with making simple games before the move into real game development projects on Unity or Unreal, there have been simple drag-and-drop software packages like RPG Maker over the years that have allowed them to build their own games…
Read MoreWhen a console approaches the end of its life, the kinds of games that you see on it are stuff like Tokyo Twilight Ghost Hunters. However, where many of these kinds of budget productions are quick cash-ins on an increasingly starved audience, desperate to play anything new on their fading…
Read MoreReview by Nick H. This holiday season has given me a chance to go back and play some games that I missed the first time around. The Phoenix Wright titles have always been interesting, but just never quite made their way onto my ‘must play’ list. However, the opportunity to…
Read MoreNews by Clark A. Visual novels haven’t historically been the hottest of commodities beyond Japanese shores, but between Steam’s rapidly growing library and recent console releases like Danganronpa 2, Xblaze Code: Embryo and Phoenix Wright Trilogy, now is a rather reliable time for English-speakers to be fans of the genre.…
Read MoreReview by Matt S. Tears to Tiara 2: Heir of the Overlord is the kind of game that you’d expect from a console at the end of its life. It’s neither big budget nor high profile, and it is resolutely and unapologetically a game for the genre fans. It even…
Read MoreReview by Matt S. The first Danganronpa was a masterclass in narrative storytelling. Taking a series of murder mysteries, and wrapping them up in a philosophical framework that covered everything from Schrodinger’s Cat to nihilism, game theory to morality, it’s the kind of game that you could replay over and…
Read MoreReview by Matt S. I’m not really surprised that someone, somewhere had the idea to build a visual novel around the BlazBlue franchise. After all, in between the brief and furious combat in these fighting games there’s so much dialogue that the “Story” mode might as well be a visual…
Read MoreReview by Matt S. Given that people insist that “walking simulators” like Gone Home are not real games – because, I assume, there isn’t a kill count – I can’t imagine they would consider Hakuōki: Stories of the Shinsengumi is a “game.” Hakuōki is a visual novel which, for 90…
Read MoreNews by Matt S. Eiyuu Senki is being released in English for the first time, when Fruitbat Factory localises it for a simultaneous American and Europe release later on this year on the PlayStation 3. The game is billed as a mix between visual novel and tactics RPG, with over…
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