Review by Matt S. I have played – and loved – a lot of visual novels over the years. There are the VNs that mix with other genres, such as Danganronpa, 999, Eiyuu Senki and Tears to Tiara, and I love them all. Then there are the “true” VNs, where…
Read MoreWe can’t stop talking about Person 5, it seems. This past week, there’s been a lot of criticism over the game’s localisation, so the DDNet team decided to discuss that this week, and more generally how localisation should work, versus how people think it does. We also have a good…
Read MoreReview by Matt S. “Noir” is not just a great word; it’s a great genre. Presenting us with worlds of shadow, where the dark swallows the light, and where the good guys are not as heroic as they should be, and the bad guys represent the cancers that are slowly…
Read MoreReview by Britta S. I never found out why the school is called Miniature Garden (the theme song is called “Miniature Garden of Paradise”), but that’s the only mystery I had to leave behind in this visual novel. Set in a secluded forest area, the school is known for its…
Read MoreReview by Matt S. It’s been a good couple of weeks for super-smart visual novels. On the one hand, you’ve got Danganronpa 1+2 Reload. It’s bright, it’s colourful. It has sexy anime girls and awesome anime guys, and even a cute mascot character. Sure that mascot is also a psychopathic…
Read MoreReview by Matt S. To be honest, there’s not much more I can say about the games Danganronpa 1 and 2 that I haven’t already covered in my reviews. They’re visual novels, and I find them to be utterly brilliant. Bringing the two games together into a single package on…
Read MoreReview by Matt S. What a delightful little visual novel Miss Fisher and the Deathly Maze is. And, what a wonderful example of Australian creativity that permeates every part of the game. It’s an Australian-developed game (by Tin Man Games), based on one of the highest-profile Australian television series ever…
Read MoreReview by Brad L. Knee Deep is a title that treads a fine line between a visual novel and an interactive drama. Its selling point is that the narrative is presented as a stage play, which suits the story itself as the game spins a tale of a washed-up actor’s…
Read MoreReview by Britta S. My first moments in 2064: ROM were brief: I went into “Options” to adjust settings, and the game promptly froze on me. My last moment in-game occurred when I reached the Epilogue and felt the urge to wet my whistle at the now familiar Stardust bar;…
Read MoreReview by Matt C.Sexy, fanserviced-riddled anime games get a bad rap. To some degree, this is justified – there’s a lot of valid criticism to be made of many such games’ approach to sexuality, especially with regard to women – but the disdain tends to go so much further than…
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