ABOUT TIME. As long as I have been using iPhones (and that was from around the second generation of the thing, as far as I can remember), I have actively wished for a Harvest Moon to hit the App Store, believing that it would be the perfect game for the platform.…
Read MoreMario & Luigi: Paper Jam went so very close to irritating me. As much as I enjoy the RPG spin-off series that makes unlikely good use of Nintendo’s two platforming superstars, I have become increasingly frustrated with the company’s persistence that Princess Peach should be a damsel in distress in…
Read MoreI think we can almost all, on some level, identify with Baron Von Sottendorff: experiencing going stir-crazy when trapped inside our homes is common, and the Baron is no exception. The difference, however, is that the Baron is quite literally insane and believes he is legitimately trapped in a moving…
Read MoreI must admit, I do feel like I’m running out of things to say about developer Gust’s Atelier Dusk series. That’s not to say the games aren’t worth writing about, but with Atelier Escha & Logy Plus, this is now the fifth time I have written a review for a…
Read MorePuzzle Quest is starting to develop into a very noteworthy franchise. The core two games in the franchise are quality, but the licensed stuff is really checking boxes as well. The Marvel-licensed Puzzle Quest was genuine fun in its own right, but the new Magic: The Gathering Puzzle Quest is…
Read MoreTwenty, even thirty hours into Trails of Cold Steel, and you’ll still be getting to know the class of nine students that form the core cast (and that’s not saying anything of the other characters that become important later on). This is a slow burn and dense game, and, while it does…
Read MoreHere’s a free lesson to all game developers out there: making a game’s visuals pixelated and calling it “retro” isn’t going to hide a staggering, insulting lack of depth. People are smarter than that. Related reading: For an example of a developer that at least tried to do something interesting…
Read MoreBy the time episode four hits in a Telltale series, the story of the season has usually hit its stride: characters have been well-developed and attachments have been formed, and there is a newfound emotional investment as the often-final episode five looms in the near future. Then comes Minecraft…
Read MoreIt would be easy to dismiss the Style Boutique franchise as Nintendo’s attempt to reach out to the rarely tapped young girl demographic; to assume that it’s a cynical series designed more to be accessible and casual because, after all, girls don’t play real games, now do they? If there…
Read MoreCorgi Warlock is not a concept that was doomed from the start. It has a wacky setup (appropriate for indie games like this), a talented individual behind the project, and a host of warrior animals. Unfortunately, it fails in the execution. Perhaps “fail” is too strong, but seeing Corgi Warlock…
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