Interview: Sekai Project’s Samuel Munson on localisation and crowdfunding

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It’s no secret to anyone that here at Digitally Downloaded, we love Japanese content. From manga to video games to anime, there is something for everyone available worldwide. Two years ago, the Sekai Project was (officially) born. The company brings Eastern content to Western audiences while also focuses on aiding…

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Interview: The person bringing PlayStation development to students

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Last week, we had the big news that Sony, in collaboration with the AIE and developer/ publisher, Nnooo, would be bringing a program called PlayStation First to Australia. The PlayStation First program allows tertiary students to develop and then publish a game on the PlayStation platform, gaining valuable experience in…

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Japanese cinema: A cultural export opportunity in preparation for the 2020 Olympics

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The Japan Film Festival, that runs through all of Australia’s major cities each year, is always a highlight of the year, as it gives Australians some of the best opportunities to experience Asian entertainment and culture being brought locally. This year, the lineup has been especially strong. Headlined by Sion…

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On Samurai Warriors Empires 4 and building its cutest character

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It’s easy to dismiss the Warriors franchise for its frequent releases. After all, by the time that Samurai Warriors 4: Empires launches in the west (early next year), it will have been three Samurai Warriors games over the course of two years. “Surely”, many say “these games release so frequently,…

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Developer roundtable: On why Australian development has had its best year ever

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It might be a contentious statement to make, but 2015 has proven to be the best year on record for independent video games from Australia. With a major government push for funding a couple of years ago bearing fruit, we’ve seen the product of the last couple of years start…

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