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linguistics

On creating languages for Far Cry Primal

March 2, 2016
Academic/Andrew Byrd/Brenna Byrd/Far Cry Primal/Interview/Interviews/linguistics/Ubisoft

Interview by Matt S.  Okay, so one of the coolest features in Far Cry Primal was easily the fact that Ubisoft commissioned an entire language for it to tell its story through. Now, creating a language is not a simple matter of taking existing words and coming up with some nonsense…

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