Why, FromSoftware. Why? The Duskbloods is so damn intriguing, and having played it during the network test, I’m even more intrigued. Richly, evocatively urban gothic, like a Dracula or Jekyll and Hyde gone even darker, Duskbloods has all the potential in the world to be something I connect with even more than Elden Ring. The too-short time I had to…
(Many thanks to Ray N. for letting me use his art of Pragmata’s Diana for this piece. It was too cute and funny not to share to balance out how miserable the material this article deals with is) Pragmata is a very good, intelligent, emotional and meaningful game. Unfortunately, you…
Read MoreDid you know that, while mazes are designed to confuse and confound you by messing with your sense of direction and location, there’s actually a very simple way to escape from any of them? Put your hand on the left side wall and don’t take it off. Eventually, you’re going…
Read MoreTradespeople have their power tools, and become very attached to the equipment that supports their livelihood. Athletes have their preferred racquet, shoe and clothing brand, for the comfort and competitive advantage the right gear can provide. As a writer, I am always on the lookout for a keyboard that is…
Read MoreI went into Tomodachi Life: Living The Dream, having not played the original, and not really followed it. That is to say, I went in entirely unprepared for the utterly surreal experience that awaited me. I started by making myself, as is fairly standard for “life sim” games like these.…
Read MoreHere’s a stealth drop that was more than appreciated: SNEG and Games Workshop partnered up to bring 20 classic Warhammer and Warhammer 40K games to Steam. Many of these are games that had already been released on the platform but, for one reason or another, had been delisted. However, many…
Read MoreI suppose it was inevitable that at some stage, some indie developer would look at Scrabble and think to themselves “Roguelike!” After all, that r-word seems to be perennially glued into the indie developer mindset these days. Despite my growing hesitancy to touch anything with said r-word in the feature…
Read MoreThere was a time when Capcom was the most experimental game publisher, by a long way. Those of us who had PS2s and GameCubes at the time will remember that alongside the likes of Resident Evil 4, Capcom developed highly experimental stuff like P.N.03 and published Killer7, which was the…
Read MoreThe first otome visual novel that I played – in fact, the first visual novel at all – was Hakuouki, back on the PlayStation 3, when visual novels on console were a rare treat indeed. These days, we’re inundated with the genre, but Idea Factory, the publisher behind Hakuouki, have…
Read MoreUnfortunately, a trip into the Nintendo Switch’s online store is a chore to wade through endless piles of trash to try and find the occasional good game. The store is so flooded with utter crap at $10 or less that most of us would surely be at the point where…
Read MoreAfter playing (and largely enjoying) the second Greedfall game in early access back when it launched, I left the game alone, waiting for its full release. Now it’s here, and Greedfall 2: The Dying World is a confident step ahead from the original. Given that the original was my favourite…
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