Review: BlazBlue: Chrono Phantasma (PlayStation 3)

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Review by Matt S. For a game that is really designed for the most committed of fighting game fans, BlazBlue is remarkably accessible for the casual button masher. That’s not to say it’s an easy game. Oh no. This is a remarkably technical fighting game that requires practice and dedication…

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review-ftl-ipad

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Review by Matt S. I was so very close to succeeding, and I thought I was going so well. There I was, a space ship fleeing through the vast reaches of the universe with vital intel on a hostile rebel fleet. I was keeping just the one step ahead of…

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The Interactive Canvas interview announcement: Idea Factory game developers and artist to participate

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News by Matt S.  Today we’ve got a big announcement for The Interactive Canvas book project; the director, producer, and artist of some of the most popular and entertaining “otaku” games that have been released in recent years will be participating in the interview series.  Kitano Makoto, the Game Director…

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Review: Soulbringer (PC)

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Review by Pierre-Yves L.  Soulbringer came out about fourteen years ago. That had me thinking in a few directions at the same time. The first would be that fourteen years ago I was using CRT monitor… in technology terms it’s a lifetime ago? Games like Black Isle’s Balder’s Gate II…

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