To start this review with something very personal: My father passed away last week. It’s been difficult, to put it mildly. The reason I bring it up is that Dad absolutely loved Ten-Pin Bowling. Had his own ball, ball bag (I had no idea they made bowling ball bags), shoes, the works. He competed in social leagues all over the…
For the last five days, I’ve found myself quite hooked on a humble minigame collection, called, simply, Advent Calendar. The game does what the name on the box promises – each day you open one new “present” under the virtual tree, and each of those “presents” is a new minigame…
Read MoreBless their hearts, the team at the developer, Siactro, try hard. The people at this developer obviously love early-era 3D platformers. Previous efforts include Toree 3D and Toree 2, and while they’re not great, the love that goes into them is real and obvious. They’re the kind of projects that…
Read MoreWith Pokémon Violet and Scarlet, it feels like Game Freak has come full circle. What the company set out to achieve with the original Red and Blue, way back on the Game Boy, is effectively exactly the same as what the team has looked to do with this game. It’s…
Read MoreI find the concept of the succubus to be fascinating. As a symbol of the sheer terror with which Christianity views sexuality, the succubus is surprisingly important in terms of understanding the religion. Meanwhile, the contrast between desirability and danger inherent within the creature makes it evergreen content for both…
Read MoreIt has been getting progressively more difficult to talk about the Football Manager Touch releases on the Switch. I love the series a great deal and will inevitably spend dozens of hours with each year’s iteration trying to carefully manage the weakest team that I can find in the 6th…
Read MoreThere has been a deluge of Harvest Moon and Rune Factory-likes in recent years. Square Enix, bringing the resources of a large publisher to bear, has made the best of them. Harvestella is the new benchmark for the genre, combining breathtaking aesthetics, superb characterisation, and – the first time I’ve…
Read MoreGaming history is important – if you don’t think so, you’re reading the wrong site, I fear – but all too often, collections of important gaming archives boil down largely just to dull lists of simply emulated games, robbing them of their all-important context. It’s the cultural equivalent of displaying…
Read MoreDoraemon’s second crossover outing with the Story of Seasons/Harvest Moon formula isn’t as impressive as the first. The basic game is the same, but while the first comes across as an inspired effort to bring two of the most wholesome Japanese properties together, now we already know it works, so…
Read MoreParadigm Paradox has a smart idea behind it: This is a magical girl story where most of the girls are, in fact, boys! The boys (and love interests) in this otome story magically turn into women when they are out there saving the world, before shifting back to male form…
Read MoreThe people at Bandai Namco have a good problem with their Taiko no Tatsujin series of rhythm games. They’ve created something that is mechanically perfect. Their cute drum mascot is immediately recognisable and endlessly versatile, and whilst other rhythm games require abstraction and concentration, Taiko is easily understandable and a…
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