Review by Jim S. There are a few games out there that mash-up RPG leveling and puzzles, like Puzzle Quest or Puzzle & Dragons. Most of them are match three games, drawing inspiration from Bejewelled, but SwapQuest does something very different and unique; it melds together RPG and Pipe Mania.…
Read MoreReview by Ginny W. Like any other dramatic medium, games have cottoned onto (and often gleefully exploit) suffering and tragedy as a means to establish narrative depth and strength. When we reach for reasons why protagonists behave in a certain way, it’s incredibly easy to root motivations in tragedy –…
Read MorePreview by Ginny W. The word “sandbox” is starting to elicit a reaction from me that sits somewhere in the foul territory between an outbreak of hives and cold sweats. If there was ever a genre of game that was overdue for a drought, it’d be sandbox games. This isn’t…
Read MoreReview by Matt S. Witching Hour Studios, from Singapore, has an uncanny ability to make games that seem to be designed for me personally. Ravenmark, from a couple of years ago, is exactly the kind of strategy game that, were I to make a game myself, would be aiming for.…
Read MoreReview by Ginny W. The Internet has a soft spot for cats of all kinds. Throw a rock in a subreddit and you’re bound to hit at least five pictures of some kind of feline creature (though you may want to refrain from doing that in /r/rule34) – that’s how…
Read MoreReview by Matt S. When it comes to rhythm games, Rayark is one of my favourite developers that isn’t working with Hatsune Miku. The Taiwanese house has gifted the world with a “trilogy” of genre masterpieces in Cytus, Deemo and Voez, and every one of those three are genuinely elite…
Read MoreReview by Pierre-Yves L. It was a quiet and peaceful night. So much so that you couldn’t stand it any longer and waltzed your way over to the pub. As fate would have it, your search for thrilling entertainment was answered the moment you enter, as you are asked to…
Read MoreNews by Lindsay M. and Matt S. Welcome to Digitally Downloaded’s regular catch-up news feature. With each issue we will bring you the best news that you may have missed. Grab the biggest mug you’ve got, fill it with your favourite brew, and catch up with us (and our favourite…
Read MoreReview by Matt S. The unfortunate reality about the entire “Diablo clone” genre is that it’s impossible to make a top-down perspective, loot-heavy, narrative-light game without having your game compared to Diablo. It’s right there in the genre title. Most games – in fact, almost all games, do not come…
Read MoreReview by Matt S. Thea: The Awakening looks like it should be an indie take on Civilization. It’s got the same hexagonal map design, and you’re looking down on villages and units of characters from an omnipresent point of view that looks every bit the Civilization clone. That in itself…
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